“Well, you know what happens when two chaos teams meet. Bodies start flying all over the place. The knock out and injury box were filling up fast first half and continued on through the second. The biggest deciding factor in this game was my apothecary failed to save a chaos warrior from death, while his apothecary kept his ogre on the field for more bashing. One thing that realy bugs me is that darn luck meter. My apothecary fails, my rerolls failed time and time again, yet I have the higher luck rating. And my mvp naturaly goes to the dead guy who only played for 2 turns. There should be a rule against that sort of crap.”