Good game vs a great coach. Handicaps were virus(no AG4 CW), doom & gloom, drugs (ST5 on Grotsnik), palmed coin (probably the most important one vs such a bash power team)... don't remember the 5th one :-/
Morg was scared an ran away with 200k.
The brotherhood focused mainly on what they do best.. trashing the opponent. The orc armor proved to be quite resistant though and the spacies were never highly outnumbered. They could keep the Brotherhood locked in the upper half while Kaptin Badrukk managed to break through on the lower half.. and stall it down until turn 7. The orcs fans were holding there breaths once more in turn 7, when the orcs were a little too slipshod in protecting the ball carrier and a ST4 Beastman could dodge his way to Badrukk knocking him down with 2 dice (due to horns and tackle). The ball however bounced nicly into the TD zone and da Kaptin could manage to bring the orcs to a 1-0 in the last turn. Another highlight of the half was when the chaos troll double skulled on a block vs the orc troll and got a SI with no reg. The Orc Troll was so happy about that, that he flounced to the KO box next turn and stayed there for the rest of the game.
The 2nd half started with 2 KO's on the orc side. The remaining orcs still managed to slow down the chaos advance. Then finally it was shaman (wizard) time. A fireball crashed onto the ball carrying beastman and it's two guards consisting of 2 other beastmen. Both of the guard were knocked down. Though, the orcs couldn't manage to through a blitz on the carrier as they only managed to push the outer ring of protection away... but 2 orcs could at least make contact to the ball carrier, forcing him to dodge in the next turn. The dodge failed and the ball bounced into the hands of a rather unprotected CW. The Orcs couldn't resist to take the opportunity, knocking the CW down, running for the their 2nd TD while keeping the Brotherhood locked in a fun bashing.
The 3 remaining turns weren't enough for the Chaos to even out and keeping the Space Orcs from reaching 3rd round.
Alibaba was a great sportsman.. especially as he didn't insist on a reload in his first turn when the client didn't allow him a Multiple Block (going for it) with his claw/rsc monster. Cheers again for that, m8.
Good game vs a great coach. Handicaps were virus(no AG4 CW), doom & gloom, drugs (ST5 on Grotsnik), palmed coin (probably the most important one vs such a bash power team)... don't remember the 5th one :-/
Morg was scared an ran away with 200k.
The brotherhood focused mainly on what they do best.. trashing the opponent. The orc armor proved to be quite resistant though and the spacies were never highly outnumbered. They could keep the Brotherhood locked in the upper half while Kaptin Badrukk managed to break through on the lower half.. and stall it down until turn 7. The orcs fans were holding there breaths once more in turn 7, when the orcs were a little too slipshod in protecting the ball carrier and a ST4 Beastman could dodge his way to Badrukk knocking him down with 2 dice (due to horns and tackle). The ball however bounced nicly into the TD zone and da Kaptin could manage to bring the orcs to a 1-0 in the last turn. Another highlight of the half was when the chaos troll double skulled on a block vs the orc troll and got a SI with no reg. The Orc Troll was so happy about that, that he flounced to the KO box next turn and stayed there for the rest of the game.
The 2nd half started with 2 KO's on the orc side. The remaining orcs still managed to slow down the chaos advance. Then finally it was shaman (wizard) time. A fireball crashed onto the ball carrying beastman and it's two guards consisting of 2 other beastmen. Both of the guard were knocked down. Though, the orcs couldn't manage to through a blitz on the carrier as they only managed to push the outer ring of protection away... but 2 orcs could at least make contact to the ball carrier, forcing him to dodge in the next turn. The dodge failed and the ball bounced into the hands of a rather unprotected CW. The Orcs couldn't resist to take the opportunity, knocking the CW down, running for the their 2nd TD while keeping the Brotherhood locked in a fun bashing.
The 3 remaining turns weren't enough for the Chaos to even out and keeping the Space Orcs from reaching 3rd round.
Alibaba was a great sportsman.. especially as he didn't insist on a reload in his first turn when the client didn't allow him a Multiple Block (going for it) with his claw/rsc monster. Cheers again for that, m8.
”