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* * * Did you know? The best blocker is Taku the Second with 551 casualties.
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Match Result · Ranked division
Match recorded on 2004-02-16 20:04:36
CTV 1520k Human
1
Winnings 50k
Spectators
No change Dedicated Fans
Casualties 0/0/0
 
 
Necromantic CTV 1520k
2
70k Winnings
Spectators
Fanfactor -1
1/1/2 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
-
-
#2
1
-
-
-
-
3
-
-
-
-
-
#3
-
-
-
-
-
-
-
-
-
-
-
#4
-
-
-
-
-
-
-
-
-
-
-
#5
-
-
-
-
-
-
-
-
-
-
-
#6
-
-
-
-
-
-
-
-
-
-
-
#7
-
-
-
-
1
5
-
-
-
-
-
#11
-
-
-
-
-
-
-
-
-
-
-
#12
-
-
-
-
-
-
-
-
-
-
-
#13
-
-
-
-
-
-
-
-
-
-
-
TOTALS
1
-
-
-
1
8
-
-
-
-
-

#11 Wing-Wee Malmsteen – Dead (RIP)
I'm just as surprised every time I play a tight game, with lots of twists and turns, against an unofficial team (since they're better than the original teams...)
I played the first half without much discipline. Severely underestimating my opponent's capability to defend himself against my lightning fast catchers, while sacking my poorly defended thrower (who had big problems picking up the ball...)

As one can clearly see on the Casualty stat, I did not stand much of a chance as the game progressed. I had to focus on damage control and take whatever chance I got to temporarily strip the Necros of the ball.

Thierry played like a real gentleman and the spirit of the game was very amicable. I wish him the best of luck and hope he takes well care of Wing-Wee Malmsteen, who is now a slolwly rotting Zombie. (As long as they don't turn into Rotters I'm happy)

I wonder if I'll ever have 11 players on my roster two games in a row...
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
-
-
#2
-
-
-
-
-
-
-
-
-
-
-
#3
1
-
-
-
-
3
-
-
-
-
-
#4
1
1
1
-
-
6
-
-
-
-
-
#5
-
-
1
-
-
2
-
-
-
-
-
#7
-
-
-
1
-
2
-
-
-
-
-
#8
-
-
1
-
-
2
-
-
-
-
-
#11
-
-
-
-
1
5
-
-
-
-
-
#12
-
-
-
-
-
-
-
-
-
-
-
#13
-
-
-
-
-
-
-
-
-
-
-
#14
-
-
-
-
-
-
-
-
-
-
-
#16
-
-
-
-
-
-
-
-
-
-
-
TOTALS
2
1
3
1
1
20
-
-
-
-
-
Hard to win that game, the td Big Papa... scored first half warned me to be very cautious and never leave his catchers alone in my half.
The first half was very tense for my best players as they were the target of his blockers.I thought that i'll end with some nigglers but was quiet lucky and remain unwounded.
It was difficult to score as my offense is less effective than my defense and even though i got a small possibility to score a 3rd td (pass after blitzing with 2 dies with one wvolf supported by the 2nd one but gfi failed)

ski did not allow that and leave my ball keeper close to my td line.
If i would have not expected such kind of situation, it would have given a second chance to BPB to tie but the first half td scored was still on my mind and i kept enough players in defense to minimize the possibility of scoring.
Ski program was a bit unfair with me, first time i tried to push my opponent's player out ,got skulls, second time as his catcher was on my td line i opted not to push him out but just block him along the line with 2 dies, then i got a push result.
Leaving me in a handy position.
First time that i score 3 cas in a game, my opponent probably paid his harassing tactic on my best players and ball keeper.
Good gamer anyway as i would have not bet on victory of my team before the end of his turn 8.
 
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