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Match Result · Blackbox division · Gamefinder game
Match recorded on 2008-11-25 01:28:25
CTV 1760k Orc
2
Winnings 30k
Spectators
No change Dedicated Fans
Casualties 0/2/0
 
 
Chaos Dwarf CTV 1520k
2
60k Winnings
Spectators
Fanfactor No change
0/1/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
11
-
#2
-
-
-
-
-
-
-
-
-
4
-
#3
-
-
-
-
-
-
-
-
-
9
-
#5
2
1
-
-
-
7
-
-
21
2
-
#7
-
1
-
-
-
1
-
2
18
3
-
#8
-
-
-
-
-
-
-
-
-
5
-
#9
-
-
-
-
-
-
-
-
-
7
-
#10
-
-
-
-
-
-
-
-
-
-
3
#11
-
-
-
-
-
-
-
-
-
4
-
#12
-
-
-
-
1
5
-
-
-
8
-
#13
-
-
-
-
-
-
-
-
-
10
-
TOTALS
2
2
-
-
1
13
-
2
39
63
3
What can i say great guy ,the luck was more on my side i only scored the first td due a single block from him and what happens in that case ,yes you know it SKULL.2 GFI and the Score was mine.
Now was the dwarves Turn and they make annything possible to score in 2 Turns .
After that i brought the orcish way of life on the pitch Block,Block ,Foul.Ok Problem solved Bullcentaur out that helps a little bit:).
The other Bullcentaur was trying to blitz my Ballcarrier but it was no chance for it.Due some lucky Blocks and a hand off the ball was 7 fields far from the next td for me,and the bull was to far away for a blitz now Blockate i the dangerous Players and that was it ,next round 1 gfi and td for me in round 7.
I dont want to stall one turn the Danger was to high and it was only one rr left for me.
That was my Curse ,now the Dwarves show a lucky Ballaction paired with a failed gfi Hussah!!! TD.
In the second Half happens many but not many to remember that.in turn i dodge with my blitzer 1db pow ball carrier down,good Boy:D.with more lucky dodge and 1db blocks i stunned the second Bull and caged the ball ok it was 2 dodges and 2 gfi with one Blitzer :).

i say cya on the pitch for more of them
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
2
-
1
-
-
8
-
-
23
10
-
#2
-
-
-
-
-
-
-
-
-
2
-
#3
-
-
-
-
-
-
-
-
-
9
-
#4
-
-
-
-
-
-
-
-
-
4
-
#5
-
-
-
-
-
-
-
-
-
7
-
#6
-
-
-
-
-
-
-
-
-
8
-
#7
-
-
-
-
-
-
-
-
-
6
-
#8
-
-
-
-
-
-
-
-
-
9
-
#11
-
-
-
-
1
5
-
-
22
1
1
#12
-
-
-
-
-
-
-
-
4
1
1
#16
-
-
-
-
-
-
-
-
-
4
-
TOTALS
2
-
1
-
1
13
-
-
49
61
2

#2 Throbbr The Purple – Broken Ribs (MNG)
#2 Throbbr The Purple – Serious Concussion (-AV)
We have 11 vs an orc team with 2 blitzers missing injured, also giving them 11. Handicap: virus is wasted as they have no nigglers.

They push up one side in strength and there's little we can do to stop them. Our apo saves one centaur from a niggling injury after their DP fouls for the 2nd turn in a row and they score on the next turn with little resistance from us.

On their next turn their DP fouls the same centaur again, seriously injuring him again, -1AV but at least this time he's sent off as we have yet to foul back. Meanwhile with a touchback we've run the other centaur up the far side where we score on turn 5 as the green horde comes rushing back.

With 3 turns to do it the orcs push up one side quickly meaning we have to try very hard to get a blitz on the ball carrier, but can't do it and they make it 2-1.

We have two turns and with the orcs setting up in a line right at the back we have a decent chance at it. We knock down the LOS-fodder and run our surviving centaur to the limit of where he can reach the endzone from and surround him with a couple of dwarves, while a hobgoblin picks up the ball behind him. They are forced to GFI to get around him and when one slips we have our chance- we blitz the few orcs in the way and make the handoff with our last reroll and sprint in the equaliser!

2nd half starts with a Pitch Invasion! 3 orcs stunned vs one dwarf. This gives us time to pick up the deep kick and push forward, gaining an upper hand in the block war. We slowly run the ball up in a hobgoblin's hands right up to within striking distance of their endzone before a single orc blitzer can dodge away and knock him down. We stun the blitzer back and secure the ball right in the corner- deciding to wait a turn to make a counter score harder. But the orcs do well to charge in and get near it- and to push them back we use our RR so the hobgoblin has to try the pickup without one--- and fails! One turn left. They do some sweet moves and totally surround the ball on the ground, while stunning our nearby centaur (curses) which means we have a seriously unlikely attempt ahead of us where we make space and then blitz an orc over onto the ball hoping for a friendly bounce- nope it goes right into the neighbouring orc blitzers hands!

The game ends an extremely well fought draw! Thanks for the match :)
Have to say 2-2 at half time is pretty impressive for orcs vs chaos dwarves!
 
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