“Frustrating game for Belvain. A dropped pass from the Rotters early in the first half saw a half chance for Belvain but some good cleanup defence recovered the situation and it was 0-0 at half time.
Second half, turn 1 failed pickup by a Runner allowed the Rotter's beast to get his tentacles all around the ball. 5 turns of push and shove with players from both sides all over the place ended when the ball was scooped up by the AG4 sure hands beastmen who trotted over to score.
The dorfs had 3 turns to score and with some lucky form dodges and a 1d frenzy blitz got over to equalise.
3pt: #1 Stillborn, AG4 sure hands meant he was a threat whenever the ball went to ground
2pt: #5 Burton, Tentacles held many dorfs all through the game
1pt: #16 Blackbart, the St5 Rotter, along with Guard Claw Tackle makes him a tough bugger to knock over and a threat to anyone with (or without) the ball”
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Second half, turn 1 failed pickup by a Runner allowed the Rotter's beast to get his tentacles all around the ball. 5 turns of push and shove with players from both sides all over the place ended when the ball was scooped up by the AG4 sure hands beastmen who trotted over to score.
The dorfs had 3 turns to score and with some lucky form dodges and a 1d frenzy blitz got over to equalise.
3pt: #1 Stillborn, AG4 sure hands meant he was a threat whenever the ball went to ground
2pt: #5 Burton, Tentacles held many dorfs all through the game
1pt: #16 Blackbart, the St5 Rotter, along with Guard Claw Tackle makes him a tough bugger to knock over and a threat to anyone with (or without) the ball”