Things go very badly for the horrors as by turn 3 they have sustained a BH, a MNG and a death without any regens working! Despite being low on numbers they manage to knock the ball out of our hands, grab it with a horror, and then throw him downfield! Luckily our chainsaw can reach him and knocks him out!
Then things really start going badly for them as a firewyrm collapses and dies! However we just can't get the ball downfield and the half ends 0-0.
Between their horrific casualties, total failure to regen and getting a horror sent off on their only foul, they have just 5 vs 10 of us for the 2nd half (our chainsaw has been allowed to remain by the ref too!) We quickly overwhelm them, reducing them to just a single horror on the field when we score on turn 4. Their remaining (collapsed + regenned) firewyrm is then sent off while our chainsaw is allowed to stay! Now it's 11 of us vs 3 horrors.
They bravely try and hold us back but we surround them with an evil swarm of angry halflings.. knocking one out, badly hurting the 2nd one, and finally with the ball by their endzone on turn 7 we KILL their final horror with an 8-player gang foul!
#6 Matt – Broken Ribs (MNG) #2 Shades_Steelfist – Dead (RIP) #4 Joe – Dead (RIP) #9 Crazy_Lemur – Dead (RIP)
“Not much to say on my part, Clarkin pretty much said it all. It was a good game and you played well Clarkin, hope you do well in the rest of the Rumble.
-CL”
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Things go very badly for the horrors as by turn 3 they have sustained a BH, a MNG and a death without any regens working! Despite being low on numbers they manage to knock the ball out of our hands, grab it with a horror, and then throw him downfield! Luckily our chainsaw can reach him and knocks him out!
Then things really start going badly for them as a firewyrm collapses and dies! However we just can't get the ball downfield and the half ends 0-0.
Between their horrific casualties, total failure to regen and getting a horror sent off on their only foul, they have just 5 vs 10 of us for the 2nd half (our chainsaw has been allowed to remain by the ref too!) We quickly overwhelm them, reducing them to just a single horror on the field when we score on turn 4. Their remaining (collapsed + regenned) firewyrm is then sent off while our chainsaw is allowed to stay! Now it's 11 of us vs 3 horrors.
They bravely try and hold us back but we surround them with an evil swarm of angry halflings.. knocking one out, badly hurting the 2nd one, and finally with the ball by their endzone on turn 7 we KILL their final horror with an 8-player gang foul!
Chaos halflings - nasty little runts!!”