“The Snow Whites started in offence whilst the Ones kept their Deathroller on the bench.
The Snow Whites exploited an early stun from a thrown rock to push a second player out of bounds, and a KO on the line of scrimmage gave them a 11 to 9 player advantage.
The Snow Whites feinted one way then the other with the ball. They lost the ball momentarily on a two dice against Blitz when their foul the previous turn failed to get a Stun, but recovered it again shortly afterwards.
The Snow Whites pushed another Ones out of bounds causing a BH to get a 3 player advantage. The Whites scored and forced the Ones to field their Deathroller who was made a brief cameo before being sent off at half time!
In the second half, the Ones started with 10 on offence, and forced a hole in the LOS for their runner to push deep. However, their ball carrier was in range of a 2D blitz (3 GFI) and he lost the ball as he was knocked to the ground.
The Ones Runner then had the misfortune to fail his pickup of the ball and was Frenzy Blitzed out of bounds (MNG) and the Snow Whites scored a quick TD to take a commanding 2-0 lead.
On the final drive, the Ones fielded most of their players deep in their own half, and the Snow Whites rushed forward in attack.
The Ones tried to throw the ball to safety but it was intercepted!!! The Snow Whites then handed the ball off to their AG4 Runner who ran in a final TD for a stunning 3-0 result.
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Some harsh luck for my opponent who had to field the Deathroller for two turns before it got sent off. With my use of the sidelines, he was undermanned most of the game and I was able to control most of the match.”
The Snow Whites exploited an early stun from a thrown rock to push a second player out of bounds, and a KO on the line of scrimmage gave them a 11 to 9 player advantage.
The Snow Whites feinted one way then the other with the ball. They lost the ball momentarily on a two dice against Blitz when their foul the previous turn failed to get a Stun, but recovered it again shortly afterwards.
The Snow Whites pushed another Ones out of bounds causing a BH to get a 3 player advantage. The Whites scored and forced the Ones to field their Deathroller who was made a brief cameo before being sent off at half time!
In the second half, the Ones started with 10 on offence, and forced a hole in the LOS for their runner to push deep. However, their ball carrier was in range of a 2D blitz (3 GFI) and he lost the ball as he was knocked to the ground.
The Ones Runner then had the misfortune to fail his pickup of the ball and was Frenzy Blitzed out of bounds (MNG) and the Snow Whites scored a quick TD to take a commanding 2-0 lead.
On the final drive, the Ones fielded most of their players deep in their own half, and the Snow Whites rushed forward in attack.
The Ones tried to throw the ball to safety but it was intercepted!!! The Snow Whites then handed the ball off to their AG4 Runner who ran in a final TD for a stunning 3-0 result.
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Some harsh luck for my opponent who had to field the Deathroller for two turns before it got sent off. With my use of the sidelines, he was undermanned most of the game and I was able to control most of the match.”