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Match Result · League division
Match recorded on 2009-03-26 22:51:15
CTV 1700k Chaos
1
Winnings 60k
Spectators
No change Dedicated Fans
Casualties 1/0/1
 
 
Nurgle's Rotters CTV 1500k
1
80k Winnings
Spectators
Fanfactor No change
0/3/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
1
-
-
2
-
-
-
14
-
#2
-
-
-
-
-
-
-
-
-
2
1
#3
-
-
-
-
-
-
-
-
-
2
-
#5
-
-
-
-
-
-
-
-
-
2
1
#6
1
-
-
-
-
3
-
-
14
2
-
#7
-
-
-
-
1
5
-
-
-
5
-
#8
-
-
-
-
-
-
-
-
-1
3
-
#9
-
-
-
-
-
-
-
-
-
-
-
#10
-
1
-
-
-
1
-
-3
4
4
-
#11
-
-
-
-
-
-
-
-
-
4
-
#12
-
1
-
-
-
1
-
3
6
1
-
#13
-
-
-
-
-
-
-
-
-
-
-
#16
-
-
-
-
-
-
-
-
2
6
-
TOTALS
1
2
1
-
1
12
-
-
25
45
2

#9 Yuglu 'Yeti' Krazon – Broken Ribs (MNG)
#9 Yuglu 'Yeti' Krazon – Smashed Knee (NI)
#13 Rarwclaw "Frost" Biat – Smashed Knee (NI)
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
4
-
#2
-
-
1
-
-
2
-
-
2
10
-
#4
-
-
-
-
-
-
-
-
-
-
1
#5
-
-
-
-
-
-
-
-
13
4
-
#6
-
-
-
-
-
-
-
-
-
4
-
#7
1
-
-
1
-
5
-
-
15
8
-
#8
-
-
-
-
-
-
-
-
-
5
1
#9
-
-
-
-
-
-
-
-
-
4
-
#10
-
1
1
-
-
3
-
1
3
2
-
#11
-
-
1
-
-
2
-
-
-
4
-
#12
-
-
-
-
1
5
-
-
-
2
1
#13
-
-
-
-
-
-
-
-
-
-
-
TOTALS
1
1
3
1
1
17
-
1
33
47
3

#13 Horus III – Dead (RIP)
BBB Round 5. We're going to have get a couple wins from our last 3 games if we want to turn this season around!

We're up against Shades_Steelfist's chaos, who have a full complement (plus a chaos warrior from winning the tourney last season). Looks difficult! We get one handicap- extra training for a 4th reroll.

We kick, and they start things off with a DP foul that KILLS Horus III!! Horus just has no luck at all!!

We counter by niggling one of their beastmen with a normal block, using up their apo, and then KOing two players to get a slight player advantage. They push up one side and are caught out with the CW holding the ball by the sideline - we blitz him out and the ball is thrown diagonally back towards their endzone. They get there first, and try to throw the ball deep- but our claw-beastman intercepts in two tackle zones! He then dodges away and deep into their half, with a nice loose screen of our beastmen around him, and he scores to end the half. At some point we've also niggled a random beastman too.

Our 2 KOs fail to wake up (1 of their 2 does) so we'll have just 10 for the 2nd half with no DP.. and at kickoff a massive pitch invasion stuns almost half the players on the pitch! We can't take advantage of this as our lone backfield beastman is amongst the players downed, so we take a few turns getting the ball forwards, eventually getting within striking distance of the endzone.. before a max-distance blitz knocks the ball into the crowd and sees it thrown perfectly diagonally backwards into our own half. This means they are able to snatch the ball and run for our endzone. We charge back after him well, KO'ing the beastman in the way and marking the one with the ball right by our endzone. On their turn they use their reroll early... but then make the dodge 1st time to score!

Good game Shades_SteelFist!
 
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