“The Axe started in offence in the first half, and managed to use their pace to score a TD after KOing two Skeletons.
The Kneebones BH the Axe's Slayer whilst defending though to reduce their opponent's hitting power.
With 3 turns to reply, a Thrown Rock stunned the Kneebones' AG3 player, but they were able to score regardless down one wing after feinting down the other wing with most of their team, drawing nearly every Dwarf defender.
The Kneebones ran in a TD with 6 GFI over 3 turns to tie the score at half time.
In the second half, the Kneebones started in offence and BH a player soon on a foul. However, another foul only caused a stun with the DP sent off for his troubles.
The Kneebones went one way then the other, and it was slow going but they finally got the ball into scoring range but with no RR left. The Kneebones made an error with placement leaving a player too far away to shield their ball carrier and the Axe were able to run a Sidestepping Runner forwards to set a TZ.
With no RR left, the 4+ dodge was too hard and it ended up being a draw.
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I'll take that draw, with a Mummy back, money for a RR and +1 FF :)
Opponent played well to stop the final TD. Look forward to a rematch sometime.”
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The Kneebones BH the Axe's Slayer whilst defending though to reduce their opponent's hitting power.
With 3 turns to reply, a Thrown Rock stunned the Kneebones' AG3 player, but they were able to score regardless down one wing after feinting down the other wing with most of their team, drawing nearly every Dwarf defender.
The Kneebones ran in a TD with 6 GFI over 3 turns to tie the score at half time.
In the second half, the Kneebones started in offence and BH a player soon on a foul. However, another foul only caused a stun with the DP sent off for his troubles.
The Kneebones went one way then the other, and it was slow going but they finally got the ball into scoring range but with no RR left. The Kneebones made an error with placement leaving a player too far away to shield their ball carrier and the Axe were able to run a Sidestepping Runner forwards to set a TZ.
With no RR left, the 4+ dodge was too hard and it ended up being a draw.
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I'll take that draw, with a Mummy back, money for a RR and +1 FF :)
Opponent played well to stop the final TD. Look forward to a rematch sometime.”