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Match Result · Ranked division
Match recorded on 2009-04-21 02:46:39
CTV 2570k Orc
1
Winnings 0k
Spectators
-1 Dedicated Fans
Casualties 1/1/0
 
 
Lizardmen CTV 2410k
2
60k Winnings
Spectators
Fanfactor No change
0/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
5
-
#2
1
2
-
-
-
5
-
4
19
6
-
#3
-
-
-
-
-
-
-
-
-
8
-
#4
-
-
-
-
-
-
-
-
-
1
-
#5
-
-
-
-
-
-
-
-
-
1
1
#8
-
-
-
-
-
-
-
-
-
9
-
#9
-
-
-
-
-
-
-
-
-
1
-
#10
-
-
-
-
-
-
-
-
-
9
-
#11
-
-
1
-
-
2
-
-
-
10
-
#12
-
-
-
-
-
-
-
-
8
3
-
#14
-
-
-
-
1
5
-
-
-
7
-
#15
-
-
-
-
-
-
-
-
-
3
-
TOTALS
1
2
1
-
1
12
-
4
27
63
1
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
7
-
#2
-
-
-
-
-
-
-
-
-
5
-
#3
-
-
-
-
-
-
-
-
-
6
-
#4
-
-
-
-
-
-
-
-
-
6
-
#5
-
-
-
-
1
5
-
-
-
6
-
#6
-
-
-
-
-
-
-
-
-
16
-
#7
-
-
-
-
-
-
-
-
-
5
-
#9
-
-
-
-
-
-
-
-
1
2
-
#12
1
-
-
-
-
3
-
-
8
-
-
#13
-
-
-
-
-
-
-
-
-
-
1
#14
1
1
-
-
-
4
-
10
24
-
-
#15
-
-
-
-
-
-
-
-
-
-
1
TOTALS
2
1
-
-
1
12
-
10
33
53
2
First half: the Lizard performed wonderfully. They halted the orcs on their drive, and only sustained 1 injury (which was apothed.) All KO's woke up Lizard side, but the orcs' STR4 thrower stayed cold. Now for our drive:

Second Half: Perfect Defense!! Noo! But maxblb over committed on the side where the ball was landing...things would be good for the Lizards...except for 2 + 2 on ball pickup! The orcs had two guys on the ball, but with a chainpush/knockdown combo the Lizards could break it free and move the ball into an even more undefended lower half...but doubles skulls on a preparation block stopped them short. Bad dice were killing them after such a perfect first half. The orcs scored on T3-4.

We've got another go, though. And yes, we score on T6. Now we've got 2 turns with them having 3 turns to score. All tied up...here we go.

The Lizards over commit on the lower end of the pitch, and the orcs break free up top. But on T7, the orcs got too greedy, and moved their ball carrier into non-GFI range of scoring...and also in range of a blitz. On their T8, the Lizards hit him, ball bounces into the crowd...but the crowd throw it even deeper towards the endzone. Only one skink can reach the ball, and only one skink can score...they'd have to throw. With it being a long pass, and with stunty, the Lizards would need a 5+ to successfully pass the ball.

3+ 2+ 2+ (two GFI's to get in range) 5+ 3+... I typed into chat "give me 6's nuffle."

I get the ball, and now for the GFI's...5 and 6..."Too soon Nuffle!" I think. Still, I've got a reroll. The skink throws the ball. 6+6, throw+catch...run to the endzone...score...victory!
 
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