We're up against similarly rated orcs coached by sk8bcn, though our two teams are pretty different. They have a thrower and a troll while we have neither, though this means our blitzers and black orcs are a bit more skilled up.
We have snuck in a wizard so decide to receive when we win the toss. They quickly KO our MB blitzer, but we counter by MNGing one of their black orcs. They run the ball up one side in a group of 4 so we unleash the fireball!! It KO's a thrower and knocks over the blitzer holding the ball, but unfortunately bounces into a spot our waiting AGI4 can't grab it. There's a bit of back n forth and ultimately we're lucky to steal the ball and run downfield. They fail a couple key dodges and we're away, scoring on the final turn of the half.
1/2 of their KOs wakes up while 0/3 of ours return, leaving out 2 blitzers and a DP. We set up 10 vs 11 and their kick lands right by the LOS on one side. Needing a quick touchdown we break through on that side on turn 2. A great turn 3 by them and they are just about able to dodge and GFI a 2d blitz that with a reroll knocks over our blitzer - and knocks him out! Drat, this is looking difficult. We engineer some space and charge our remaining blitzer through, he gets the POW he needs to knock over their blodger... but then rolls double 1s on a GFI for a better spot... and he's knocked out too!! That's all 4 blitzers in the KO box, and they have the ball and 3 extra players. From 'looking good' to 'We now need a miracle' in just one turn each!!
But no miracle is forthcoming as they walk the ball solidly down the pitch to score on the final turn for a draw. GG sk8bcn!”
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We're up against similarly rated orcs coached by sk8bcn, though our two teams are pretty different. They have a thrower and a troll while we have neither, though this means our blitzers and black orcs are a bit more skilled up.
We have snuck in a wizard so decide to receive when we win the toss. They quickly KO our MB blitzer, but we counter by MNGing one of their black orcs. They run the ball up one side in a group of 4 so we unleash the fireball!! It KO's a thrower and knocks over the blitzer holding the ball, but unfortunately bounces into a spot our waiting AGI4 can't grab it. There's a bit of back n forth and ultimately we're lucky to steal the ball and run downfield. They fail a couple key dodges and we're away, scoring on the final turn of the half.
1/2 of their KOs wakes up while 0/3 of ours return, leaving out 2 blitzers and a DP. We set up 10 vs 11 and their kick lands right by the LOS on one side. Needing a quick touchdown we break through on that side on turn 2. A great turn 3 by them and they are just about able to dodge and GFI a 2d blitz that with a reroll knocks over our blitzer - and knocks him out! Drat, this is looking difficult. We engineer some space and charge our remaining blitzer through, he gets the POW he needs to knock over their blodger... but then rolls double 1s on a GFI for a better spot... and he's knocked out too!! That's all 4 blitzers in the KO box, and they have the ball and 3 extra players. From 'looking good' to 'We now need a miracle' in just one turn each!!
But no miracle is forthcoming as they walk the ball solidly down the pitch to score on the final turn for a draw. GG sk8bcn!”