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Match Result · Ranked division
Match recorded on 2009-07-07 18:29:10
CTV 1990k Orc
1
Winnings 70k
Spectators
+1 Dedicated Fans
Casualties 0/1/0
 
 
Ogre CTV 2460k
0
10k Winnings
Spectators
Fanfactor No change
0/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
7
-
#2
-
-
1
-
-
2
-
-
-
6
-
#4
-
-
-
-
1
5
-
-
-
3
-
#5
-
-
-
-
-
-
-
-
-
5
-
#6
-
1
-
-
-
1
-
1
-4
3
-
#7
1
-
-
-
-
3
-
-
11
3
-
#8
-
-
-
-
-
-
-
-
9
1
-
#10
-
1
-
-
-
1
-
1
-
-
-
#13
-
-
-
-
-
-
-
-
-
7
-
#14
-
-
-
-
-
-
-
-
-
-
2
#15
-
-
-
-
-
-
-
-
-
2
-
#16
-
-
-
-
-
-
-
-
-
4
-
TOTALS
1
2
1
-
1
12
-
2
16
41
2
Handicaps were Virus (none) and Dusters (what a waste, did nothing).

The sexy ogres had 10 Ogres and one Gobbo.

The Boyz started in offence, but set up poorly (thought I had 2 Guard in the middle and it was only 1!!!) and got punished when the Sexy Ogres got a Blitz!

The Boyz looked to be in trouble big time, but kept their cool by taking the ball deep and probing at the edges of the LOS before sending the ball to a Blodger.

The Boyz did KO an Ogre with a foul, and also hunted the Gobbo until he was KO too to get some breathing space.

The Ogres made a lot of Bonehead rolls, but sucky blocks whilst we made lots of dodges (luck was 71-43 in my favour at one stage).

The Boyz pushed their luck by stalling, relying on their 3+ Dodges to save them and they pulled off the late score leaving the Ogres with one turn to reply.

The Ogres' Gobbo however didn't wake up from being KO and (nor did he at half time) and the Ogres were unable to score.

In the second half, the Boyz had a fortuitous deep keep that forced the Ogres' AG4 player to run back to retrieve it, leaving him isolated for a while. The Boyz pushed at him and got a couple of -2D Blocks and TZs on him but he was able to Break Tackle away repeatedly.

The Ogres were running out of time and committed to a push down the Boyz weaker side, only to have a few Boneheads come up at the wrong time (RR used on the Break Tackle) to leave their ball carrier exposed to a GFI for a 2 dice Blitz!

The RR was required to buy a POW, but we got the crucial stun! With only 2 players in scoring range without chainpushing, the Boyz targetted them, pushing them both back, then dodging a BOB out (just needed him to trip really) to avoid a not too complex chain push (still would require a lot of luck to score).

The Ogres still had a chance to chain push an Ogre to within range, but it would be very hard to get everything right (including the ball to him) but the Blitz! move to start setting it up came up with a Pow and no Push on 2 dice twice (rerolled) and the Boyz defence held up to give us the win.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
4
-
#2
-
-
-
-
-
-
-
-
19
4
-
#3
-
-
-
-
-
-
-
-
-
6
-
#4
-
1
-
-
-
1
-
-2
-5
6
-
#5
-
-
-
-
-
-
-
-
-
3
-
#6
-
-
-
-
-
-
-
-
-
6
-
#7
-
-
-
-
-
-
-
-
-
6
-
#8
-
-
-
-
-
-
-
-
-
2
-
#9
-
-
-
-
-
-
-
-
-
3
-
#12
-
-
-
-
1
5
-
-
-
2
-
TOTALS
-
1
-
-
1
6
-
-2
14
42
-
 
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