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Match Result · Ranked division
Match recorded on 2009-08-29 16:23:07
Conceded
CTV 1090k Dark Elf
1
Winnings 0k
Spectators
-1 Dedicated Fans
Casualties 0/0/0
 
 
Chaos CTV 1000k
2
90k Winnings
Spectators
Fanfactor +1
2/0/1 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
1
-
-
-
-
3
-
-
6
-
-
#2
-
1
-
-
-
1
-
2
4
-
-
#5
-
-
-
-
-
-
-
-
-
1
-
#6
-
-
-
-
-
-
-
-
-
1
-
#8
-
-
-
-
-
-
-
-
-
1
-
#10
-
-
-
-
-
-
-
-
-
2
-
#12
-
-
-
-
-
-
-
-
6
1
-
TOTALS
1
1
-
-
-
4
-
2
16
6
-

#6 Miranda Kerr – Dead (RIP)
only 8 players left against 11 (wouldn't get better with time)
0 rerolls vs 2 rerolls
having 1 dead player + apo was gone.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
2
-
#2
-
-
-
-
-
-
-
-
-
1
-
#3
-
-
-
-
-
-
-
-
-
3
-
#4
-
-
-
-
-
-
-
-
10
-
-
#5
-
-
-
-
-
-
-
-
-
4
-
#6
-
-
-
-
-
-
-
-
-
1
-
#7
-
-
-
-
1
5
-
-
-
2
-
#8
-
-
-
-
-
-
-
-
-
1
-
#9
-
-
2
-
1
9
-
-
-
2
-
#10
-
-
1
-
-
2
-
-
-
2
-
#11
-
-
-
-
-
-
-
-
-
3
-
TOTALS
-
-
3
-
2
16
-
-
10
21
-
Concessions

* Concessions are to be made only when there is merit for them.
* In this context, merit means that the conceding team needs a reasonable in-game reason for conceding. The team taking excessive casualties is one acceptable reason to concede. Other reasons include having a very distinct lack of players left to play with, or being clearly outplayed in terms of touchdowns.
* Conceding when none of the above circumstances are fulfilled will require admin approval.
* If you are unsure if your particular game qualifies for a concession, please consult the FUMBBL administration for a ruling.
* A match where the administration rules that a concession is acceptable, even though it does not fulfil the policy stated here will have its match report page marked to reflect this.

I don't know why, but these days, there seems to be a pretty wide understanding of excessive casualities. And admin approval seems, to the mind of some ppl, pretty automatic.

About 0 rr's, when you build a team with 1 rr, it gets to zero pretty fast.
About apo gone, most ppl don't start a team with an apo anyway, and they deal with it.
 
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