“I knew this would be a tough match when I saw my opponent had 8 players with Tackle and 10 players with Guard. But when he won the toss, opted to receive, and Got the Ref on the first kick off I knew I was in trouble. His first casualty was a Block that resulted in a BH. I let it go. His second casualty was from a Foul, which would have killed a Blitzer, so I used my apothecary. His third casualty was another foul on my best Catcher, which resulted in a death. This was in the 3rd turn. I threw in the towel to save the rest of my team. I am now part of the crowd that thinks dwarves are overpowered and humans are underpowered.”
3 turns gone, I'd say that DP/GTR combination is owerpowered rather than dorfs. With humies they're always a tough matchup, but they also have their counters i.e. rock/paper/scissors.
Just a reminder: conceding is considered bad form, especially when it's turn 3 and you still have 14 players on your roster... can't blame you though, it could've turned into a major bloodbath. gg anyways, tough cas.”
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