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Match Result · Blackbox division · Gamefinder game
Match recorded on 2009-11-11 02:24:56
CTV 1000k Dwarf
2
Winnings 80k
Spectators
+1 Dedicated Fans
Casualties 0/0/1
 
 
Necromantic Horror CTV 1000k
1
80k Winnings
Spectators
Fanfactor -1
0/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
7
-
#2
-
-
-
-
-
-
-
-
-
9
-
#5
-
-
-
-
-
-
-
-
-
-
1
#6
1
-
-
-
-
3
-
-
17
-
-
#7
-
-
1
-
-
2
-
-
-
4
-
#8
-
-
-
-
-
-
-
-
-
4
-
#9
-
-
-
-
1
5
-
-
-
8
-
#10
-
-
-
-
-
-
-
-
-
4
-
#11
1
-
-
-
-
3
-
-
16
2
-
#12
-
-
-
-
-
-
-
-
-
5
-
#13
-
-
-
-
-
-
-
-
-
5
-
TOTALS
2
-
1
-
1
13
-
-
33
48
1
Kind of a rough game all around. pubstar ought to play necro without the wolves, because that wolf caused 2-3 turnovers all by itself, including turns 1 and 2 (IIRC). The icing was the skull/skull by his golem on one of my longbeards, which resulted in a no-regen death for the golem and pretty much sealed the team's fate - retirement.

Not going to take a whole lot of credit for this one; it sort of landed in my lap along with a nice little pile of dice. I pushed his wolf into the end zone mid second half in order to have enough time to score again (didn't have confidence I'd keep him from scoring even later). It nearly cost me the game when the LOS clogged up in my final drive. I had to rely on a little of Nuffle's blessing to dodge my runner though with the ball and another through to screen for him. T16 was a single GFI which fortunately for me, decided the game in my favor.

GG pubstar. You fought hard even after deciding to scrap the team, and nearly pulled off a draw.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
2
-
#2
-
-
-
-
-
-
-
-
-
6
-
#3
1
-
-
-
-
3
-
-
13
13
-
#7
-
-
-
-
-
-
-
-
-
3
-
#9
-
-
-
-
-
-
-
-
-
5
-
#11
-
-
-
-
-
-
-
-
-
5
-
#12
-
-
-
-
1
5
-
-
-
1
-
#13
-
-
-
-
-
-
-
-
-
3
-
#14
-
-
-
-
-
-
-
-
-
5
-
#15
-
-
-
-
-
-
-
-
-
4
-
#16
-
-
-
-
-
-
-
-
-
5
-
TOTALS
1
-
-
-
1
8
-
-
13
52
-

#1 JoePa – Dead (RIP)
This again, huh? I remember this. 50+ blocks, no cas. Positional lost. t16 td costs me the game. Is that in the dwarf playbook? All those things happened last time too :P

My opponent was gracious about it though, which I always appreciate. I tend to write things like 'at least it was close' in match reports, but it's getting harder and harder to swallow these t16 losses. If it was a 14 turn game, I'd have a much better record right now :P

Ah well. Well played, maysrill, see ya around (whenever I can stomach another journey into the box, that is) :)
 
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