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Match Result · League division · Tournament game
Match recorded on 2010-01-19 12:44:08
Manfred's Funeral Gala Conference League XXXIV round 1
CTV 1690k Undead
1
Winnings 80k
Spectators
No change Dedicated Fans
Casualties 2/1/1
 
 
Human CTV 1990k
1
40k Winnings
Spectators
Fanfactor No change
1/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
1
5
-
-
-
5
-
#2
-
-
-
-
-
-
-
-
-
14
-
#3
-
1
-
-
-
1
-
2
11
3
-
#4
-
-
-
1
-
2
-
-
2
4
-
#5
-
-
-
-
-
-
-
-
-
4
-
#6
-
-
-
-
-
-
-
-
4
3
-
#7
1
-
-
-
-
3
-
-
12
2
-
#10
-
-
-
-
-
-
-
-
-
1
-
#12
-
-
-
-
-
-
-
-
-
6
-
#13
-
-
-
-
-
-
-
-
-
5
-
#14
-
-
1
-
-
2
-
-
-
1
3
#16
-
-
1
-
-
2
-
-
-
6
-
TOTALS
1
1
2
1
1
15
-
2
29
54
3
Great game from GNW he really put on a good show, constantly threatening and forcing me to make the tough decisions throughout the entire match. He was unlucky not to score in the first half and I couldn't hold him at bay in the second. I manage to pull a nice 3 turn TD though to pull of the draw. Really challenging match!

Twahnlows:

3: Thomas Cannonballs (#6): Effective use of shadowing ended two of my turns and really kept my ag4 wight on a leesh.

2: Stutterin' Vinny Edwards (#4): I'd like to award him the points for being a deft, agile and cunning player. But he continually chewed up rerolls by rolling 1s or snake eyes. His inability to pick up a ball protected me from a 2-1 defeat.

1: Pirate Kennedy Moses (#2): Always a quiet threat. Also the first time I've seen the dump off skill used. He also managed to take my frenzy ghoul out of the match in crucial 2nd half.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
3
-
-
#2
-
1
1
-
-
3
-
3
3
2
-
#3
-
-
-
-
-
-
-
-
-
3
-
#4
-
-
-
-
-
-
-
-
-
5
-
#5
-
-
-
-
-
-
-
-
-
2
-
#6
1
-
-
-
-
3
-
-
4
10
-
#7
-
-
-
-
-
-
-
-
-
4
-
#8
-
-
-
-
1
5
-
-
-
2
-
#9
-
-
-
-
-
-
-
-
-
4
-
#10
-
1
-
-
-
1
-
5
-3
1
-
#14
-
-
-
-
-
-
-
-
6
1
-
#16
-
-
-
-
-
-
-
-
-
5
-
TOTALS
1
2
1
-
1
12
-
8
13
39
-
A game that could have gone either way. Buccs started well defensively and got a turnover. Held up play long enough to go in at 0-0.

Receiving second half an intercept turned things around against the flow of play but luckily a friendly Buccs supporting wizard took out the ball carriers supporters and allowed the buccs to recover the ball and score. The undead had 3 turns to reply and did relatively easily as the humans simply ran out of numbers on the field to cover adequately. A draw was a fair results.

Votes:
3pt Mesothelioma: AG4 guy was everywhere in offense and defense
2pt Asbestosis: Timely intercept probably helped avoid a buccs win
1pt Super 6: Killed a buccs bltizer turn 1 with a foul
 
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