The Zons and the Vamps met up for a rematch of their First Round throwdown. It was one of those games that had a bit of everything. In the first half the Suckers demonstrated why they were one of the elite teams in the league by doing what they do best, steal the ball.
An apparently safe and sturdy cage was brilliantly broken by Chump canceling out an assist and Counting beguiling another defender which allowed Deverel, the newest Vampire trained specifically for this match, to blitz in and flatten the ball carrier. The ball bounced right to Lord Ahlmitey who scooted downfield with a pair of Suckers. The dodggy girls got enough players back to prevent a stall so they got the ball back with three turns to go.
On the final play the Zons prospects looked grim. Their closest scorer was one square out of range and surrounded by Suckers. A chain-push managed to push velma into scoring range...but most of the fans were already headed for the concessions. And then, a miracle. The ball was lying free because DeMoney had failed a two plus dodge to guard it, when the following sequence happened:
tara gathered up the ball, short passed to velma who caught the ball IN THREE TACKLE ZONES. Then velma dodged up the sidelines past a defender, with two gfis for the score...IN THE RAIN. The required rolls? 4, 4, 7 (yes, caught the ball in three tackle zones in the rain), 4, 4, 3, 2, 2.
The second half saw the Suckers receive the ball and have a fouler immediately ejected, followed by some KOs by the Zons that put the Suckers in a bind. Counting demonstrated his agility by dodging a premature lightning bolt and a reversal saw Chowtime break down field with only one Zon able to get back. Pow. The loose ball was no problem though because Deverel was there for the back-up hit. Coach Ironcollar was questioned about the ensuing play after the match:
"So, what happened there on Turn 6 in the second half coach?"
"Well, that lucky Zon blitz popped the ball free from Chowtime but I wasn't too worried. Deverel was the right player in the right place to handle business. We're still not sure what happened other than, well, you never want to blame a single player for losing the game, but, well, he'll be lucky if he survives the night."
As it turns out my tackle vamp rolled skull/ skull-pow rerolled to double skull-pow. The zons scooped up the ball tossed to midfield and ran to 3/4 field. Type AB was able to get back for a 1d block (with tackle), but I couldn't answer the Zons luck and only managed a push.
From there it was a cakewalk to score the go ahead TD and end the Suckers season. The game was really competitive (although I felt I had it under control) until Deverel screwed the pooch. The Suckers had their ups and downs, but couldn't match dodgyyy girls consistant ability to do whatever they needed.
Good luck in the finals Shadeknight, and thanks for the fun, if disappointing, match.”
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The Zons and the Vamps met up for a rematch of their First Round throwdown. It was one of those games that had a bit of everything. In the first half the Suckers demonstrated why they were one of the elite teams in the league by doing what they do best, steal the ball.
An apparently safe and sturdy cage was brilliantly broken by Chump canceling out an assist and Counting beguiling another defender which allowed Deverel, the newest Vampire trained specifically for this match, to blitz in and flatten the ball carrier. The ball bounced right to Lord Ahlmitey who scooted downfield with a pair of Suckers. The dodggy girls got enough players back to prevent a stall so they got the ball back with three turns to go.
On the final play the Zons prospects looked grim. Their closest scorer was one square out of range and surrounded by Suckers. A chain-push managed to push velma into scoring range...but most of the fans were already headed for the concessions. And then, a miracle. The ball was lying free because DeMoney had failed a two plus dodge to guard it, when the following sequence happened:
tara gathered up the ball, short passed to velma who caught the ball IN THREE TACKLE ZONES. Then velma dodged up the sidelines past a defender, with two gfis for the score...IN THE RAIN. The required rolls? 4, 4, 7 (yes, caught the ball in three tackle zones in the rain), 4, 4, 3, 2, 2.
The second half saw the Suckers receive the ball and have a fouler immediately ejected, followed by some KOs by the Zons that put the Suckers in a bind. Counting demonstrated his agility by dodging a premature lightning bolt and a reversal saw Chowtime break down field with only one Zon able to get back. Pow. The loose ball was no problem though because Deverel was there for the back-up hit. Coach Ironcollar was questioned about the ensuing play after the match:
"So, what happened there on Turn 6 in the second half coach?"
"Well, that lucky Zon blitz popped the ball free from Chowtime but I wasn't too worried. Deverel was the right player in the right place to handle business. We're still not sure what happened other than, well, you never want to blame a single player for losing the game, but, well, he'll be lucky if he survives the night."
As it turns out my tackle vamp rolled skull/ skull-pow rerolled to double skull-pow. The zons scooped up the ball tossed to midfield and ran to 3/4 field. Type AB was able to get back for a 1d block (with tackle), but I couldn't answer the Zons luck and only managed a push.
From there it was a cakewalk to score the go ahead TD and end the Suckers season. The game was really competitive (although I felt I had it under control) until Deverel screwed the pooch. The Suckers had their ups and downs, but couldn't match dodgyyy girls consistant ability to do whatever they needed.
Good luck in the finals Shadeknight, and thanks for the fun, if disappointing, match.”