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Match Result · Ranked division
Match recorded on 2010-03-24 15:52:25
CTV 1390k Chaos Dwarf
0
Winnings 30k
Spectators
No change Dedicated Fans
Casualties 4/1/0
 
 
Undead CTV 1210k
3
90k Winnings
Spectators
Fanfactor +1
2/2/1 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
-
-
#2
-
-
1
-
-
2
-
-
-
5
-
#3
-
-
1
-
-
2
-
-
-
7
-
#4
-
-
-
-
-
-
-
-
-
2
1
#5
-
-
-
-
-
-
-
-
-
-
-
#6
-
-
-
-
-
-
-
-
-
3
-
#7
-
-
-
-
1
5
-
-
-
-
1
#8
-
-
-
-
-
-
-
-
-
1
-
#9
-
-
-
-
-
-
-
-
-
1
-
#10
-
-
-
-
-
-
-
-
16
-
-
#11
-
-
-
-
-
-
-
-
3
1
-
#12
-
-
-
-
-
-
-
-
-
-
-
#13
-
-
1
-
-
2
-
-
-
2
-
#14
-
-
1
-
-
2
-
-
-
5
-
TOTALS
-
-
4
-
1
13
-
-
19
27
2

#1 Pluto – Smashed Knee (NI)
#5 Chip – Dead (RIP)
#12 Buggs Rabbit – Broken Ribs (MNG)
#12 Buggs Rabbit – Smashed Collar Bone (-ST)
I have no words on that program, i can't say which one match is more crazy and unreal. Almost each one block for my opponent was knock over and CS or Ko. All first half my opponent have got 95% luck, he have said to me, that luckmeter working bad and it's doesn't matter what luckmeter show up, i think it's explain, that people won't see nothing abnormal in that javabbowl program. They wants only not fail action, but they won't see what result is on the dice.
In my opinion javabbowl giving too high luck, even most risky one dice action working, 90% blocks during game it's CS or BH. Somebody can say, that statistically it's ok, because second coach throw only 1,2,3 or another game is all match sucks. For me it's not argument. Luck do not behave like this, STATISTICALLY bleh. Not RANDOM GAME.

ps i don't know what will write my opponent, but during that crap match he have said, that this match is silly.

ps2 I did not said, that my luck was bad, my luck was normal, but it's too less to stop your crazy team. Btw about your thoughts about RNG, mate it's abnormal situation, that luck is all game BAD and my dice can be crap all match, or HIGH AS DON'T KNOW WHAT and my dice never shows 1 or even 2.

Avalanche throws kill that game, this match it's proove, that this program is unreal and broken. Nobody can count luck statistically. each match should be random and should be count separately, not 100 mathces was great luck and 10 crap as hell, not like: one coach throw 1,2,3 , second 4,5,6, i don't even need proove that.

That simply was ONE SIDED MATCH
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
2
-
1
9
-
-
-
5
-
#2
-
-
-
-
-
-
-
-
-
10
-
#3
1
1
1
-
-
6
-
3
7
9
-
#4
-
-
-
-
-
-
-
-
-
5
-
#5
1
-
-
-
-
3
-
-
26
-
-
#6
1
-
-
-
-
3
-
-
19
1
-
#7
-
-
1
-
-
2
-
-
-
3
-
#8
-
-
-
-
-
-
-
-
-
1
1
#9
-
-
-
-
-
-
-
-
-
5
1
#11
-
-
-
-
-
-
-
-
-
-
-
#16
-
-
-
-
-
-
-
-
-
1
-
TOTALS
3
1
4
-
1
23
-
3
52
40
2

#11 Lombie – Serious Concussion (-AV)
I had very good luck particularly on block, armour and injury rolls. I don't think spiro's luck with the dice was as bad as he thinks but it is difficult to overcome 5 first half cas and 2 ko's that did not return leaving him 6 v 11 and kicking at 0-1.
The luck meter only shows a half truth it will not allow for the difficulty of the roll nor count any roll that is re-rolled or effects of the kick off table.
I don't think there is anything wrong with the RNG and I know on another day I will be moaning about luck. When the luck is with you say thanks to Nuffle!

But just to make things clear; in this game I was very lucky and at times it did seem silly, I just need to remember this game when things go the other way.

ps. 4/5 of my cas regenerated too, and I rasied a Zombie to replace the other one.
 
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