Well, i had fun start with TS, str and wiz advantage, the game was pretty fast decided.He did the best, i guess, to safe some action.His 1st dp failed and got banned in his first action WEAK ! ! ! ;P , the other had a nice support by my BOB's ;D .
Lei never managed to get a good shot on my important players neither brought any players nxt to my TD zone, the dice were good, the punshes acceptable, remind me to order a harder punshing lessons, on that point ;) !
All in all the game was dominated by the brutal Orc power from the first turn, when my brave Orcs send 3 humis off the pitch.This way i could keepn my Orcs in got shot to his best players and send em off step by step.
Well done greenies, im proud of you all!
hopefully its getting more interesting nxt time we will meet on the pitch.
The Investigators emerged from the Gate back to Arkham, ready to Seal this tear in reality and further weaken the hordes of the Ancient Ones. However, before they could do that they had one final challenge, a nasty litter of cultits worshipping the Great Old One Ithaqua barred their way! Battle commenced immediately.
Despite superior tactics, and the aid of a servant of Nodens, the dark forces thwarted the Investigators time and again. Their opponents left themselves open to assault time after time, yet despite this none of the Investigators managed to put in the final blow against the cultists to end the battle in their favor.
In the end the brute force of the cultists won the way over the cunning and strategy of the Investigators, and they were forced to quit the field leaving the Gate still open.
Daisy Walker was knocked unconscious during the battle and was forced to recuperate at St. Mary's Hospital after the battle. Both Joe Diamond and Diana Stanley were driven insane, and have retired to the Arkham Asylum for now. Tommy Muldoon is barely holding on to his sanity but has agreed to stay on until new recruits can be found.
After the battle the remaining Investigators rested at the South Side Church where they found that they had been Cursed! Father Forthill has tried his best to undo the damage, but there is no guarantee, only time will tell when luck shall once again favor the forces of good.
Despite this setback the Investigators vow to push on, until they draw their last breaths or until Arkham is once again safe...”
Click on the charts to toggle relative statistics.
Well, i had fun start with TS, str and wiz advantage, the game was pretty fast decided.He did the best, i guess, to safe some action.His 1st dp failed and got banned in his first action WEAK ! ! ! ;P , the other had a nice support by my BOB's ;D .
Lei never managed to get a good shot on my important players neither brought any players nxt to my TD zone, the dice were good, the punshes acceptable, remind me to order a harder punshing lessons, on that point ;) !
All in all the game was dominated by the brutal Orc power from the first turn, when my brave Orcs send 3 humis off the pitch.This way i could keepn my Orcs in got shot to his best players and send em off step by step.
Well done greenies, im proud of you all!
hopefully its getting more interesting nxt time we will meet on the pitch.
gl to the Investigators!”