“Too one sided to be fun. AG 3 Khemri passer and skeleton couldn't complete a single pass, all important block rolls were pushbacks, numerous double skull rolls, one of which BH a mummy early on who didn't regenerate. This was the tone for the rest of the game.
In stark contrast the orcs (not AG4) managed to dodge into tackle zones, dodge out of tackle zones, pick up at every attempt GFI every time without failing and pass and catch at will. I thik most of there rerolls were to turn push backs into POWs which proves how easy they had it when it came to the dice. ”
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In stark contrast the orcs (not AG4) managed to dodge into tackle zones, dodge out of tackle zones, pick up at every attempt GFI every time without failing and pass and catch at will. I thik most of there rerolls were to turn push backs into POWs which proves how easy they had it when it came to the dice.
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