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Match Result · Ranked division
Match recorded on 2010-07-14 22:42:37
CTV 1000k Undead
2
Winnings 50k
Spectators
No change Dedicated Fans
Casualties 1/1/0
 
 
Human CTV 1000k
0
30k Winnings
Spectators
Fanfactor No change
0/1/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
7
-
#2
-
-
-
-
-
-
-
-
-
7
-
#3
-
-
-
-
-
-
-
-
-
-
-
#4
-
-
-
-
-
-
-
-
-
6
-
#5
-
-
-
-
-
-
-
-
-
5
-
#6
1
-
-
-
-
3
-
-
12
7
-
#7
-
-
-
-
-
-
-
-
-
1
-
#8
-
-
-
-
-
-
-
-
-
6
-
#9
-
-
-
-
-
-
-
-
-
4
1
#10
1
-
1
-
1
10
-
-
14
5
-
#11
-
-
-
-
-
-
-
-
-
4
1
#12
-
-
-
-
-
-
-
-
-
7
-
TOTALS
2
-
1
-
1
13
-
-
26
59
2

#3 Boris 'The Butcher' – Broken Ribs (MNG)
#3 Boris 'The Butcher' – Smashed Hip (-MA)
Ah, guess you had to try and look like a victim in this one.

You made a terrible choice in the first half that gave me positioning and the first TD.

Only thing that didn't go your way was KO rolls, which I admit favored me.

But other then that, you played this game like it was a cake on a silver platter... which it should have been... guess you needed to work a little bit more then expected.

I am glad you enjoyed it, after all you did ask me for the game 2 minutes after I posted it on GF. Must be the prospect of an easy game against an all zombies team.

Guess something other then your players got hurt in that game.

See ya on the pitch.

___________________________________________

Not offended, but this does feel like you had to try and justify yourself.

You brought on the risk unto yourself early by not going with the easy rolls first, because you played like this was a gimme game for you.

Luck was bad on KO rolls, other then that we had our share, little more on your side, but not as bad as you make it sound.

Of course the dices will catch up with you when you try a 1d block on a player without block, then a pick up with 1 zombie in your TZ, a dump off and 2 dodge through sq. with TZ on you. You made it all except for the dodge, which mostly turned the 2nd half around after that.

But again, guess a full zombie team will do that to people.

Cheers.
___________________________________________

If you say so :-)

Thanks for the game and see you around, I have nothing else to say.

Cheers mate.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#2
-
-
-
-
-
-
-
-
-
6
-
#3
-
-
-
-
-
-
-
-
-
1
-
#4
-
-
-
-
-
-
-
-
-
5
-
#6
-
-
-
-
-
-
-
-
2
-
-
#8
-
1
-
-
1
6
-
-1
7
2
-
#10
-
-
1
-
-
2
-
-
-
1
-
#11
-
-
-
-
-
-
-
-
-
4
-
#13
-
-
-
-
-
-
-
-
-
1
-
#14
-
-
-
-
-
-
-
-
-
3
-
#15
-
-
-
-
-
-
-
-
-
3
-
TOTALS
-
1
1
-
1
8
-
-1
9
26
-

#13 Oldton – Broken Ribs (MNG)
Wow, just wow. You need to watch the replay to appreciate the sheer ridiculousness of the rolls I made in this game. Combined with some crazy KOs follwed by even crazier failed consciousness rolls it was all over from the word go really.

At one point, I had 3 players left of the pitch...

I'd have been better off banging the keyboard with a wet semi, all the influence I had on this one!
-------------------------------------------------------------------------------

Woah there! Sounds like someone is offended by my post? It's no slight against you. My dice were consistently terrible even where I'd set up 70, 80, 90% success rates. Turnover after turnover on easy rolls, coupled with dwindling players left me having to take greater risks.

It was just plain bad luck that spoiled this one; surely it's no fun for either player when it goes like this?

-------------------------------------------------------------------------------

I don't need to justify anything? The replay shows it plain and clear! lol

The pick up in a tackle zone is 75% with surehands, the catch 75% with catch, and the dodge 88% with dodge. That's 50% overall... Throw in a 1 dice block (of which you threw a great deal with lots of success) needing only a push back and you have 16%. A 1/6 is hardly miraculous is it?

I don't see what all the fuss about an all Zombie team is? You have 8 re-rolls and equal TR/TS, the teams are equal.

As for not taking the easy rolls first because it was a gimme game for me... I don't understand why you're saying that?

As always with dice I suppose, it's where the bad ones are, not how many there are and I had a couple of bad rolls that changed the course of the game and, quite frankly, I like to have a record of what happened in my games if I ever look back in years to come.

That's it.
 
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