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Match Result · League division · Tournament game
Match recorded on 2010-08-18 23:02:05
WIL Premier Division XVIII round 4
CTV 2220k Dwarf
0
Winnings 50k
Spectators
No change Dedicated Fans
Casualties 0/0/0
 
 
Shambling Undead CTV 2160k
1
70k Winnings
Spectators
Fanfactor +1
0/1/1 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
12
-
#3
-
-
-
-
-
-
-
-
-
9
-
#4
-
-
-
-
-
-
-
-
-
7
-
#5
-
-
-
-
-
-
-
-
-
7
-
#6
-
-
-
-
-
-
-
-
-
5
-
#7
-
-
-
-
-
-
-
-
-
1
-
#8
-
-
-
-
-
-
-
-
-
2
-
#9
-
-
-
-
-
-
-
-
-
6
-
#13
-
-
-
-
1
5
-
-
-
3
-
#14
-
-
-
-
-
-
-
-
-
1
-
#15
-
1
-
-
-
1
-
5
3
4
-
#16
-
-
-
-
-
-
-
-
15
3
-
TOTALS
-
1
-
-
1
6
-
5
18
60
-

#6 Dark Hofmeister – Broken Ribs (MNG)
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
-
-
-
8
-
#2
-
-
-
-
-
-
-
-
-
13
-
#3
-
-
-
-
-
-
-
-
-
3
-
#4
-
-
-
-
-
-
-
-
-
4
-
#6
-
-
-
-
-
-
-
-
-
5
-
#7
1
-
-
-
-
3
-
-
14
-
-
#8
-
-
-
-
-
-
-
-
1
-
-
#9
-
-
1
-
-
2
-
-
-
9
-
#10
-
-
-
-
-
-
-
-
-
5
-
#11
-
-
-
-
1
5
-
-
-
1
3
#15
-
-
-
-
-
-
-
-
-
-
1
TOTALS
1
-
1
-
1
10
-
-
15
48
4
WIL Premiership round IV

Here's one for the fans- Rijssiej's dwarves have hired Zara and we've hired the Count! Both teams need a win here to secure a spot in the (safer) top half of the premiership.

They start poorly with some double skulls on T1 meaning their apo has to step in to prevent a longbeard's death. However on the following turn our first foul sees one of our two DPs sent off straight away. On T2 we manage to knock the ball free briefly, but they recover quite easily, before trying to rush through into our half on T4. We get in a 2d blitz and then steal the ball with a ghoul. They 2d blitz back but even with a reroll can only push him, so opt to totally surround him. Stand firm all over the place foils our attempts to make some space - so at the end of the turn he hands off to the count who catches on a 4+ with a RR. Using all their players they are just about able to get a 2d block on him, knocking him over, and then using their trollslayer to dauntless blitz past our STR7 mummy to bounce the ball into their runner's hands! Where did they learn that move!?

They rush him towards the endzone and totally cripple our chances of getting near the ball... our best chance is a 5+ dodge for the count to blitz... and he makes it and steals the ball! They go for a 2d blitz with zara... but can't find the POW they need and the half ends 0-0!

The ref overlooks zara's stakes so both teams are pretty much reset, though we are down a DP and a guard ghoul remains KO'd.

They kick off and we collect the near kick while our remaining DP MNG's a longbeard- the ref interferes again but our head coach manages to delay his red card with a well timed Zogrot's Crystal Prison spell! The following turn our STR7 KO's another longbeard and we now have a decent player advantage. The turn after we POW over zara and rush in with our DP to KO her. Their slayer then crowdpushes our regular-strength mummy but they can't get at the ball and we move it into their half in range of the endzone.

We start stalling the clock downwards while they try and get some casualties back, KO'ing a zombie, but not managing much else (4 skulls at one point!) before we score on T8.

They set up for an attempt at a one turn TD.. but then the ref (VERY suspiciously small) signals for injury time.. they will have two turns! They rush players forwards, screening their MA7 runner who catches the ball passed from the other runner. We pile in our team to try and make it hard for him, but good play means he just needs a few dodges to make it - the worst at -1... but fortunately for us he trips up on the last one!!

GG Rijssiej!
 
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