CTV 1210k Wood Elf
1
30k
18000 (2 FAME)
No change
1/0/0
Inducements:
Norse CTV 1140k
2
60k
6000
+1
2/1/0
Inducements: 1 bloodweiser keg
#7 Walnut – Smashed Hand (MNG)
#9 Pier – Dead (RIP)
#10 Flame – Pinched Nerve (MNG)
Click on the charts to toggle relative statistics.
Not much more we could do - we had 12 players to try to mitigate some of the CAS seeking teams, but at such a low TV nothing else we could due against such dice.
Opponent had the dice and used the opportunity properly to get himself a win. Congrats on the win.
--------------
You played fine for most of the game except end of first half - but if you are curious, it is really more than just turn 8. Everything was going so well that you lost focus. You always want to put yourself into the best position possible. Leaving your ballcarrier 6 spaces away from the endzone is the wrong call on turn 7. You had a large advantage in numbers - so forget about a foul or getting an extra block and move the ball carrier and cage up 3 to 4 spaces. That way even if I leap in and -2d block you for double POW - you have plenty of space to pick up and score. And if I push (like I did in our game) you are able to block/blitz off the wardancer and walk around me without gfis.
Second half you did fine except that you stopped fouling for some reason - especially since you had the bribe, a bit more aggression would have allowed you to score earlier and go for another TD, or made some passes on your 0spp players (thus 1 MVP gives them a skill).
Bottom line in blood bowl is winning or losing...you won - thus you certainly played well enough! I have played plenty of people who get too caught up in the blood and would have given up a 1d blitz or even a 2d blitz on their ball carrier late in the halves. You played fine. Good luck in your future games.”