29 coaches online • Server time: 00:24
* * * Did you know? The best passer is Cherrystone Hotpack with 656 completions.
Log in
Recent Forum Topics goto Post O[L]C Sprint + Tourn...goto Post Triggering Wrestle b...goto Post Secret League Americ...
Match Result · Blackbox division · Gamefinder game
Match recorded on 2011-03-16 15:35:15
CTV 1830k Chaos Renegade
0
Winnings 60k (-10000)
16000 (1 FAME) Spectators
-1 Dedicated Fans
Casualties 1/0/0
Inducements:
Necromantic Horror CTV 1780k
1
50k (-10000) Winnings
Spectators 15000
Fanfactor +1
1/1/0 Casualties
Inducements: 1 bloodweiser keg
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
16
-
-
7
-
#2
-
-
1
-
-
2
16
-
-
6
-
#3
-
-
-
-
-
-
-
-
-
-
-
#4
-
-
-
-
1
5
14
-
-
3
-
#5
-
-
-
-
-
-
15
-
11
3
-
#6
-
-
-
-
-
-
16
-
-
3
-
#7
-
-
-
-
-
-
11
-
-
6
-
#8
-
-
-
-
-
-
9
-
-
3
-
#9
-
-
-
-
-
-
16
-
-
2
-
#10
-
-
-
-
-
-
7
-
3
-
-
#11
-
-
-
-
-
-
16
-
-
4
-
#12
-
-
-
-
-
-
16
-
-
3
-
#13
-
-
-
-
-
-
2
-
-
-
-
#16
-
-
-
-
-
-
1
-
-
-
-
TOTALS
-
-
1
-
1
7
155
-
14
40
-

#3 Hairy Sannog – Gouged Eye (MNG)
It's clear that I need to stack some guard on my marauders because I got severly outbashed this game despite three big guys. Some minor bad luck on the wrong time (is there a ever a good time?) made me lose the ball, but then I wasn't playing very bright either...

Entertaining game against an amusing coach. Almost saw a flying goblin make it to the endzone. Would have been nice...
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
1
-
-
2
16
-
-
7
-
#2
-
-
1
-
-
2
16
-
-
11
-
#3
1
-
-
-
-
3
16
-
1
2
-
#4
-
-
-
-
-
-
16
-
-1
4
-
#5
-
-
-
-
-
-
16
-
-
14
-
#6
-
-
-
-
-
-
16
-
-
6
-
#7
-
-
-
-
-
-
16
-
-
10
-
#8
-
-
-
-
-
-
12
-
22
1
-
#9
-
-
-
-
-
-
13
-
-
1
1
#11
-
-
-
-
-
-
8
-
-
2
-
#12
-
-
-
-
1
5
4
-
-
-
1
#16
-
-
-
-
-
-
16
-
-
9
-
TOTALS
1
-
2
-
1
12
165
-
22
67
2

#8 Willie Slowrock – Broken Jaw (MNG)
We receive and start well, scoring a MNG on their troll (regen fail); we follow this up with a BH on their DP on T2 and run the ball into their half. By T4 we are stalling, making the most of our position to try and take more of their players out, without much luck. We have the ball very safe however and on T8 make it 1-0 with a zombie sent off on our side and a marauder KO'd on theirs.

They go for a TTM touchdown and with a RR from the kickoff they manage everything... but the pass scatters the goblin backwards and he won't be able to reach the endzone!!

We kick off the 2nd half and they push through well with the ball in their +STR dark elf's hands. Fortunately we are able to slow them down by throwing some players in the way, and on T5 when blocks don't go their way they trip up on a dodge backwards, losing the ball! We steal it but then roll up 4 skulls in two blocks giving them a hole to get at the ballcarrier. They knock the ball free but luckily it lands right in the middle of all our players and we're able to hold them back for the remaining two turns to secure the win!

GG bram!
 
Click on the charts to toggle relative statistics.
Stat generation code provided by Candlejack