“completely different game from last one. After the 2-turn score, I couldn't stop a tomb Guardian from scoring..then the ensuing KO (before halftime), a perfect defense and bad dodging rolls meant it was 1-2 at halftime.
I scored a defensive TD to start the 2nd half, but couldn't quite stop his score on turn 8 (made a real good go of it tho).
Messed up last game..I thought the +agility was on my agility 5 player, so had given him leap instead..well, it was on my +st GR, so he's just agility 4 with leap. Agility 5 guy got dauntless this game. and Gimpy thrower (Warp Ztone Flinger) gets..kick return.”
Click on the charts to toggle relative statistics.
I scored a defensive TD to start the 2nd half, but couldn't quite stop his score on turn 8 (made a real good go of it tho).
Messed up last game..I thought the +agility was on my agility 5 player, so had given him leap instead..well, it was on my +st GR, so he's just agility 4 with leap. Agility 5 guy got dauntless this game. and Gimpy thrower (Warp Ztone Flinger) gets..kick return.”