CTV 1960k Necromantic Horror
1
30k (-20000)
23000 (1 FAME)
-1
0/0/1
Inducements: 1 bloodweiser keg
Nurgle CTV 2010k
1
40k (-20000)
19000
-1
2/1/1
Inducements:
#1 Mr. Grim – Dead (RIP)
#2 Mr.Wall – Fractured Arm (MNG)
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Werewolf, trying to score, needs GFI or will get 2db'ed next turn -> fail GFI ->BH -> no regen
Golem, needs to move a nurgle warrior so our wolf can get to the loose ball, fails to get a push, rerolls -> double-skull -> MNG -> no regen
Other Golem, trying to man-mark the ball carrier in opposing territory, might seal the win if he can hold for a turn or force a dodge -> fails GFI -> RIP -> NO REGEN
Frustrating game when it's your own players doing it. Fela's Nurgle probably hit a bit less hard than I was expecting, given that nearly the whole team has MB, with a bit of PO and Claw mixed in, so it balanced a bit. Still, taking 7 cas was too much to overcome, and Fela took the easy tie rather than risk my KOs coming back or heat-induced shorthandedness (I already started his last drive with 3 guys lost to heat and no KOs back until T16). For a team coming into a game with 16 players, we ran out in a hurry.
GG Fela. Grow those rotters a bit and take on my orcs next time, maybe :)”