“A fearsome game that saw us fall behind 1-0 and nearly get cleared off the pitch...we had a chance to stop the chaos pact team from scoring, but with no RRs, they managed a gfi, 3+ pickup, 4+ pass, 3+ catch to snatch away the TD. Then a failed pickup (with RR) by us caused any hope to vanish and it was 0-1 at the half. Our opponent got perfect defense to start the second half, but left our only tree (our other tree had been fouled out and failed 3 straight KO wakeups) uncovered. So we went for the TTM and got close enough that we scored on turn 2. Then it was time for the chaos pact to struggle - failing a block, we tossed some halfling and grabbed the ball that had not been picked up yet...we were stopped, but not for long and managed to score to go up 2-1. We had a chance at 3-1, but failed a dodge 2 spaces from the endzone.”