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Match Result · Blackbox division · Gamefinder game
Match recorded on 2011-04-05 16:43:45
CTV 1300k Chaos Renegade
1
Winnings 50k
14000 (1 FAME) Spectators
No change Dedicated Fans
Casualties 2/1/0
Underworld Denizens CTV 1330k
1
60k Winnings
Spectators 11000
Fanfactor +1
0/1/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
13
-
-
2
-
#2
-
-
1
-
-
2
10
-
-
4
-
#3
1
-
1
-
-
5
16
-
5
9
-
#4
-
-
-
-
-
-
3
-
-
-
1
#5
-
-
1
-
-
2
16
-
-
9
-
#6
-
-
-
-
1
5
16
-
-
8
-
#7
-
-
-
-
-
-
2
-
-
-
-
#8
-
-
-
-
-
-
10
-
-
-
-
#9
-
-
-
-
-
-
11
-
-
-
-
#16
-
-
-
-
-
-
16
-
26
-
-
#17
-
-
-
-
-
-
8
-
-
1
-
TOTALS
1
-
3
-
1
14
121
-
31
33
1

#7 Sylvester Truefist – Broken Ribs (MNG)
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
1
5
16
-
-
6
-
#2
-
-
1
-
-
2
15
-
-
11
-
#3
-
-
-
-
-
-
1
-
-
-
-
#4
1
1
-
-
-
4
13
3
22
5
-
#6
-
-
-
-
-
-
5
-
-
1
-
#7
-
-
-
-
-
-
3
-
-
3
-
#8
-
-
-
-
-
-
1
-
-
-
1
#10
-
-
-
-
-
-
4
-
-
1
-
#11
-
-
-
-
-
-
7
-
-
2
-
#12
-
-
-
-
-
-
7
-
-
-
-
#13
-
-
-
-
-
-
-
-
-
-
1
#14
-
-
-
-
-
-
-
-
-
-
-
TOTALS
1
1
1
-
1
11
72
3
22
29
2

#14 Slobber – Smashed Hand (MNG)
Up against Wulfkrieg's TV-maxed chaos pact: 10 marauders with as much MB/PO/claw as possible, plus a dark elf for some ball carrying.

They have 4 marauders with MB/claw/PO but only one has block, which could help us out a little bit... still that's a lot of PAIN at this TV!!

We kick off first and they KO a linerat and a gobbo plus MNG another gobbo on T1; down three players already! Then on our turn we get a DP sent off failing even to break armour.. argh!

T2 and they double POW our blodge storm vermin for a BH. We then finally cause some pain of our own with a MNG from our sole claw/mb/po player, and then get our 2nd DP sent off on our 2nd foul (again without result). T2 is finished and we have 5 players left on the pitch!!!

Still, somehow we knock the ball free and on T5 actually steal it ourselves. They surround the ball carrier but decide to try and blitz our claw/mb player instead and we make them pay when the dodge thrower makes a couple 4+ dodges run free and pass it to the halfway line!

They try and mark the ball but we clear space and this time he only needs a couple 3+ dodges to recover the ball and then run it in for a touchdown on T8 with only TWO players left on the pitch!!

Only 2 of our 5 KOs wake up so now we have 6 players vs their 9... Our thrower fumbles the pickup on T1 and this lets them run through the massive gap in our front line to put two players on the ball. When our troll then rolls a 1 for stupid to try and blitz some space around the ball we are in trouble. Luckily once again they try for damage instead of the ball as they crowd players around our claw/mb SV and we're able to recover the ball AND score two KOs. They BH a linerat so we've 5 now vs 6 but they still haven't threatened the ball carrier.

T5 and we make some space at the half way line and toss the ball to a gobbo there, but also skull a block and get another KO... 4 vs 5 now! They knock the ball free, but we counter with a KO, then dodge blitz our thrower to get the ball.. but trip up on a GFI for a BH!!

3 of us vs 4 of them now.. and their dark elf has stolen the ball. We knock him down but can't hurt him despite piling on and they can just about make it 1-1 on T16.

GG Wulfkrieg!
 
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