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Match Result · Blackbox division
Match recorded on 2011-04-23 14:34:00
CTV 1010k Chaos Renegade
0
Winnings 30k
7000 Spectators
No change Dedicated Fans
Casualties 2/2/0
Human CTV 980k
2
70k Winnings
Spectators 8000 (1 FAME)
Fanfactor +1
1/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
16
-
-
5
-
#2
-
-
1
-
-
2
16
-
-
4
-
#3
-
-
2
-
-
4
16
-
-
8
-
#4
-
-
-
-
-
-
3
-
6
-
-
#5
-
-
-
-
-
-
11
-
-
2
-
#6
-
-
-
-
-
-
10
-
-
2
-
#7
-
-
-
-
-
-
16
-
-
2
-
#9
-
-
-
-
-
-
13
-
-
2
-
#10
-
-
-
-
-
-
5
-
-
2
-
#11
-
-
-
-
-
-
9
-
-
2
-
#12
-
-
1
-
1
7
16
-
-
3
-
TOTALS
-
-
4
-
1
13
131
-
6
32
-
My team try to dra this game in second hgalf but the counter attack of this team is very complicated.

Go on Mr.T-800! The greatest ball-carrier i've ever seen. :)

Congratulations, clarkin.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
1
-
-
-
-
3
16
-
6
6
-
#2
-
-
-
-
-
-
5
-
-
3
-
#3
-
-
-
-
-
-
16
-
-
9
-
#4
-
-
1
-
-
2
16
-
-
10
-
#6
-
-
-
-
-
-
14
-
17
1
-
#12
1
-
-
-
-
3
16
-
9
3
-
#13
-
-
-
-
1
5
-
-
-
-
-
#15
-
-
-
-
-
-
16
-
-
3
-
#16
-
-
-
-
-
-
16
-
-
2
-
#18
-
-
-
-
-
-
16
-
-
4
1
TOTALS
2
-
1
-
1
13
131
-
32
41
1

#6 Data – Gouged Eye (MNG)
#13 C-3PO – Fractured Leg (MNG)
We kick off and things are immediately made almost impossible for us as they score two cas on the LOS. Down to 9 for the game before we've had a turn!

T3 and when their dark elf moves to the sideline with the ball we make a 4+ dodge to crowdpush him! We've also now managed 3 other KOs so we have the numbers advantage (for now). T5 and we manage to steal the ball with our thrower.. but he then fails a dodge and stuns himself! They BH a blitzer but can't stop us stealing the ball and running for their endzone. We score on T8 to take the lead.

3/5 of their KOs wake up so they have 9 vs our 8 as they kick off. We immediately give them a free turn with a first action turnover from our ogre and they use it to rush most of their team into our half. From there we're on the back foot, though we do manage to BH their gobbo and finally get the ball to the halfway line by T4. They knock it free with a 1d blitz but we recover on T6 and run it into their half, however they then manage a 1d blitz with the only marauder in range for a -AGI on our thrower (apo makes it a MNG) plus a 4+ pickup of the ball... disaster! No, wait, we're ok with a good turn that lets us blitz the ball carrier for a stun - phew! And then on T8 our ogre makes the 5+ pickup and 2 GFIs to score a 2nd TD!!

GG Emiliakus!
 
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