“One more idiotic match without any chance to do anything, i will count my blocks results and 1,2 during this match, because it's just awesome.
3 turns was normal, nothing strange, but i'v did only blitzes and i'v watched how dorfs are powing my players.
4 turn mummy is blocking 3 db: pushback / both down / skull
5 turn mummy is blocking 2 db: skull / both down reroll used both
down / push
6 turn mummy is blocking 2db: skull / pow armour roll 1,2
ghoul is blitzing 2db: pushback / both down , dodge fails knocked down
7 turn a bit more normal, but TD is lost after 5 turn.
This is strange, that in 8 opponent's turn were only pushes after my better turn, it looks like program gives good dice only for one side, second have crap. Silly heh.
My 8 turn, kick off result : blitz for opponent, really, they don't needed do much to win match.
=====================================================
1 turn second half
mummy is blocking 3db: pushback / pushback / pushback
2 turn second half
mummy is blocking 3db: both down / both down / both down
reroll used pushback / powpush / pushback
wight is blitzing 2db: pushback / both down
3 turn second half
mummy is blocking 2db: skull / pushback
zombie is blocking 2db: pushback / pushback
4 turn second half, ghoul ballcarrier is blitzing, very important action : 2 db
pushback / skull REROLL skull / skull
After this opponent's block pow / powpush, armour broken, stunned, foul succeded, pick up the ball in the rain succeded.
5 turn second half
mummy is blocking 2 db: pushback / pushback
ghoul is dodging : 1 fails, armour broken, knocked down
TO THE END mATCH EVERYTHING THE SAME, SPLATTS STATS : 7:0
MY FOULS ALL FAILS. MOST OF THEM RESULTS 1:2
IF THIS IS NOT IDIOTIC THEN I HAVE NOT IDEA WHAT IS.
”
Click on the charts to toggle relative statistics.
3 turns was normal, nothing strange, but i'v did only blitzes and i'v watched how dorfs are powing my players.
4 turn mummy is blocking 3 db: pushback / both down / skull
5 turn mummy is blocking 2 db: skull / both down reroll used both
down / push
6 turn mummy is blocking 2db: skull / pow armour roll 1,2
ghoul is blitzing 2db: pushback / both down , dodge fails knocked down
7 turn a bit more normal, but TD is lost after 5 turn.
This is strange, that in 8 opponent's turn were only pushes after my better turn, it looks like program gives good dice only for one side, second have crap. Silly heh.
My 8 turn, kick off result : blitz for opponent, really, they don't needed do much to win match.
=====================================================
1 turn second half
mummy is blocking 3db: pushback / pushback / pushback
2 turn second half
mummy is blocking 3db: both down / both down / both down
reroll used pushback / powpush / pushback
wight is blitzing 2db: pushback / both down
3 turn second half
mummy is blocking 2db: skull / pushback
zombie is blocking 2db: pushback / pushback
4 turn second half, ghoul ballcarrier is blitzing, very important action : 2 db
pushback / skull REROLL skull / skull
After this opponent's block pow / powpush, armour broken, stunned, foul succeded, pick up the ball in the rain succeded.
5 turn second half
mummy is blocking 2 db: pushback / pushback
ghoul is dodging : 1 fails, armour broken, knocked down
TO THE END mATCH EVERYTHING THE SAME, SPLATTS STATS : 7:0
MY FOULS ALL FAILS. MOST OF THEM RESULTS 1:2
IF THIS IS NOT IDIOTIC THEN I HAVE NOT IDEA WHAT IS.
”