CTV 1900k Tomb Kings
2

40k (-20000)
17000
+1

1/3/0
Inducements: 1 bloodweiser keg
Nurgle CTV 1950k
0
10k (-20000)

17000

No change
0/4/2
Inducements:
#12 Nekhbet – Smashed Ankle (-MA)
#13 Nut – Dead (RIP)
#15 Wepwawet II – Fractured Skull (-AV)
#1 Masterchief – Broken Ribs (MNG)
#12 Dirty – Fractured Arm (MNG)
#12 Dirty – Broken Neck (-AG)
Click on the charts to toggle relative statistics.
It equals to 6 cas (3 regened).
And after that he calls the game totally unfair and a dicerape?
Oh come on!
If your only winning strategy is removing players off the pitch, and IT WORKS in this case. How about you try to play and win the game, instead of just stop playing in turn 4 of 2nd half after I make a couple of KOs?
"I don't care about this game anymore"
Doing 6 cas and loads of KO is not enough apparently to keep a CPOMB coach happy. And btw, if you leave your pomb players lying on field and start crying about unfair dice, I try my best to remove few of them. Ridiculous that you whine when your teams only purpose is to win by killing opponents players.
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"u did more cas with lower skills"
OK this explains why you think dice were totally unfair.
I could recommend you to take a math class if you think 3 is more than 5.
Your stats:
24 blocks, 5 cas = 21% (this is about as much as MB blocks against AV 0 with all pows)
1 foul, 1 cas = 100% with dp
My stats:
3 cas from 39 blocks = 8% (statistically quite correct number against AV8/9)
6 fouls (3dp), 1 cas = 17% (again statistically correct when they are gangfouls)
So learn to realize when you play badly and don't hide behind the dice. And don't tell my to stfu when you were the one starting this.
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