“First game with a Pact team... I like it! Granted, I was playing vampires, and that's not a team known for being very effective right out of the box... and my luck was generally good. But I think that if I want a bashing team -- and I would like a couple, just for variety -- I can deal with these guys.
I guess at the lower levels, my plan is mostly to play them like a Big Guy team with fewer big guys and human linemen instead of snotlings. (Yes, I know I'm basically giving up four Chaos Warriors + horns on my linemen for two big guys, -10k lineman cost, and an elf. It's not a good deal. But hey, it's some fun.)
Yes, I know the "human linemen" have virtually unparalleled skill access when they get experience. That's what's going to make these guys good at higher levels. Right now, they might as well be playing for the Reikland Reavers, undergoing rookie hazing from Griff and Zug. But hey, that's cool... a body on the line is a body on the line, and a 6/3/3/8 guy isn't hopeless at anything.
And the elf is useful. So is the goblin... the little guy took some hard blocks, fell down maybe twice total, and scored the first TD. (No, I am not getting the skaven. Though he would have been the fastest guy on the pitch this game.)
Of course, maybe I should be doing a little more to hang some skills on those human linemen. 14 SPP this game. 7 for Phife Dawg, 7 combined for the renegades. Probably should've gotten the troll claw or something, but I totally forgot mutations were a thing now. MVP actually made sense -- Phife threw 12 blocks, way more than any other player on either side, and scored the game's only casualty. (Well, a thrall got bitten, but does that count?)
Got an apo, which might have been a dumb move as well, but after the mino (yeah, I'm getting one, for the same reason I'm playing pact instead of chaos in the first place) and maybe one or two more linemen, what do I have to buy?
Thanks to Burzum for the game, and good luck with the vampires... ”
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I guess at the lower levels, my plan is mostly to play them like a Big Guy team with fewer big guys and human linemen instead of snotlings. (Yes, I know I'm basically giving up four Chaos Warriors + horns on my linemen for two big guys, -10k lineman cost, and an elf. It's not a good deal. But hey, it's some fun.)
Yes, I know the "human linemen" have virtually unparalleled skill access when they get experience. That's what's going to make these guys good at higher levels. Right now, they might as well be playing for the Reikland Reavers, undergoing rookie hazing from Griff and Zug. But hey, that's cool... a body on the line is a body on the line, and a 6/3/3/8 guy isn't hopeless at anything.
And the elf is useful. So is the goblin... the little guy took some hard blocks, fell down maybe twice total, and scored the first TD. (No, I am not getting the skaven. Though he would have been the fastest guy on the pitch this game.)
Of course, maybe I should be doing a little more to hang some skills on those human linemen. 14 SPP this game. 7 for Phife Dawg, 7 combined for the renegades. Probably should've gotten the troll claw or something, but I totally forgot mutations were a thing now. MVP actually made sense -- Phife threw 12 blocks, way more than any other player on either side, and scored the game's only casualty. (Well, a thrall got bitten, but does that count?)
Got an apo, which might have been a dumb move as well, but after the mino (yeah, I'm getting one, for the same reason I'm playing pact instead of chaos in the first place) and maybe one or two more linemen, what do I have to buy?
Thanks to Burzum for the game, and good luck with the vampires... ”