I thought Prez would go for some alternative route with the inducements but all that came out of it was a babe. The main thing to say about the game is that despite lots of pows for the Horrors the armour on the girls were just... stunning. As in really good! They managed to stay on the pitch and that made the game hard for the hardhitting deadies. Pretty much.
First half:
The girls recieved but the Horror´s got a blitz on the kickoff that didnt help too much after a full first turn. However... then the girls snaked twice in a row in following turns, giving the ghoul a chance to knock down my legend ballcarrier with 2 gfis. And did so. And stunned her. And did 0-1 and the girls were baffled and thought that it looked very dark. But they kept the spirit high! And the concentration. My apologizes over the sometimes long turns. The ladies went for a divided attack and spread out the Horrors, that held a great defence. However, in turn 8 I managed to dodge and push away a ghoul, then Rrrrodmaaaaammmm took an extra step, threw it over the confused mummy and it landed safely in the arms on my catcher who just ran it in. 1-1 at halftime.
2nd half:
11 players for both teams. Hell´s Horrors advanced and the girls went pretty fast into combat, putting a pressure on the cage, leaving it, Prez changed side but didnt get over the middle, it kept on like that for six turns or so. The girls were very fortunate to hurt one of the mummies, and ko a wight. Together with that, the ref saw 2 of 3 weak fouls and the Horrors suddenly lacked players. Prez did the only right thing and that was to move backwards with the ballcarrying ghoul. And, oh, in this half, so many of the rrs for the Horrors were burned on skulls on blocks. So the last 3 turns or so, they played without rrs. Which proved gamedeciding.
The ghoul switched to the other side, a bit lonely but some zombies held up my girls, the wight was about to dodge and blitz but tripped. And I got a shot on the ballcarrier with 2 dice after som dodgings and gfis. Managed to push him to the sideline but not stealing the ball.
Last turn for Horrors and a blockless zombie makes the fatal decision to hit one of the girl with 2 dice. And rolls skull/both down. I push the ghoul in the crowd, which, very kindly passes the ball in front of one of the girls. I have 1 rr left. So its 3+ pickup, gfi and 3+ catch on a handoff and game was over in turn 16. Both my TDs were in the last turn. Not often that happens.
Thanks for a great game and a good chat. Next time you will beat me badly! And kill my legend. ;-D”
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I thought Prez would go for some alternative route with the inducements but all that came out of it was a babe. The main thing to say about the game is that despite lots of pows for the Horrors the armour on the girls were just... stunning. As in really good! They managed to stay on the pitch and that made the game hard for the hardhitting deadies. Pretty much.
First half:
The girls recieved but the Horror´s got a blitz on the kickoff that didnt help too much after a full first turn. However... then the girls snaked twice in a row in following turns, giving the ghoul a chance to knock down my legend ballcarrier with 2 gfis. And did so. And stunned her. And did 0-1 and the girls were baffled and thought that it looked very dark. But they kept the spirit high! And the concentration. My apologizes over the sometimes long turns. The ladies went for a divided attack and spread out the Horrors, that held a great defence. However, in turn 8 I managed to dodge and push away a ghoul, then Rrrrodmaaaaammmm took an extra step, threw it over the confused mummy and it landed safely in the arms on my catcher who just ran it in. 1-1 at halftime.
2nd half:
11 players for both teams. Hell´s Horrors advanced and the girls went pretty fast into combat, putting a pressure on the cage, leaving it, Prez changed side but didnt get over the middle, it kept on like that for six turns or so. The girls were very fortunate to hurt one of the mummies, and ko a wight. Together with that, the ref saw 2 of 3 weak fouls and the Horrors suddenly lacked players. Prez did the only right thing and that was to move backwards with the ballcarrying ghoul. And, oh, in this half, so many of the rrs for the Horrors were burned on skulls on blocks. So the last 3 turns or so, they played without rrs. Which proved gamedeciding.
The ghoul switched to the other side, a bit lonely but some zombies held up my girls, the wight was about to dodge and blitz but tripped. And I got a shot on the ballcarrier with 2 dice after som dodgings and gfis. Managed to push him to the sideline but not stealing the ball.
Last turn for Horrors and a blockless zombie makes the fatal decision to hit one of the girl with 2 dice. And rolls skull/both down. I push the ghoul in the crowd, which, very kindly passes the ball in front of one of the girls. I have 1 rr left. So its 3+ pickup, gfi and 3+ catch on a handoff and game was over in turn 16. Both my TDs were in the last turn. Not often that happens.
Thanks for a great game and a good chat. Next time you will beat me badly! And kill my legend. ;-D”