CTV 1560k Dwarf
0
![Winnings Winnings](/FUMBBL/Images/Icons/treasury.png)
50k
16000 (2 FAME)
-1
![Casualties Casualties](/FUMBBL/Images/Icons/apothecary.png)
1/0/0
Inducements:
Necromantic Horror CTV 1000k
1
30k
![Spectators Spectators](/FUMBBL/Images/Icons/cheerleader.png)
8000
![Fanfactor Fanfactor](/FUMBBL/Images/Icons/fanfactor.png)
+1
0/1/1
Inducements: 1 halfling master chef, 1 extra team training session, 1 wizard
#3 Fevered Egos – Damaged Back (NI)
#9 Blue Dot – Dead (RIP)
#11 Arizona Bay – Dead (RIP)
Click on the charts to toggle relative statistics.
Not least because it was a replay of a game that I had pretty much won, before the Wizard bug reared it's ugly head.
So instead of a win, with two new skills on Blockers, I have a loss, two blockers killed (one of which was apo'd Dead to dead, the other the result of a fireball) and one retired, including two guys with Guard after I've had to fight for ages to get them. Thankfully I got a new Guard after the game.
Said it before, will say it again: Dwarfs have a hard time winning if they can't remove opponents from the pitch. The first time around I did. The second time I couldn't even break armour.
Games like this make me want to quit playing.
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