CTV 1600k Underworld Denizens
2
70k
14000 (1 FAME)
+1
2/3/2
Inducements:
Chaos Dwarf CTV 1000k
1
50k
11000
No change
2/2/1
Inducements: Star player Hthark the Unstoppable
#7 Hit Me First – Fractured Skull (-AV)
#13 Nobbit – Dead (RIP)
#15 Nub – Fractured Leg (MNG)
#2 Lord Ashram – Smashed Ankle (-MA)
#4 Ruchiev – Smashed Collar Bone (-ST)
#12 Woodkarla – Dead (RIP)
#13 Lil'Neese – Dead (RIP)
#14 Jester – Serious Concussion (-AV)
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Beldkardis' rookie CDs should have received 600k of inducements, but our goblins have snuck in and stolen almost half of it! They manage to hire Hthark but nothing else!
We kick first and Hthark himself grabs the ball on turn 1… that's going to be a tough ball carrier to take down! They also KO a linerat and then -AV injure the other on T2. We try our best to cause some hurt with our MB/PO/clawed storm vermin, but he can't manage anything better than a stun before Hthark rushes across the line to make it 1-0 on turn 5.
They kick and score a perfect defense plus a horribly nice kick landing right by the halfway line on one corner, which bounces forward to land in two tackle zones- argh! T6 and a hobgoblin both-downs vs a goblin.. and both are killed!! Right after that our troll wakes up from his slumber and -MA injures a dwarf, followed by our claw-blitzer scoring a BH on another one! The ball is under the eye of their bull centaur AND Hthark so we cannot get it, but do manage yet another injury, scoring a -STR on a dwarf.
Half time and we have 11 vs their 7 though we are missing our leader thrower and our guard storm vermin in the KO box. We push forwards straight away but on T2 foolishly leave them just enough space to blitz through with their bull centaur and POW over our blogger with the ball! Fortunately we can recover quite easily, scoring a -AV on a hobgobby. Now it's time for Hthark to earn his money, as he makes a -2 dodge (6), saving his break tackle for the following dodge, then gets the POW he needs to knock over the ball carrier, and finally picks it up!!
Luckily our troll can blitz him down and we recover the ball to make it 1-1 on turn 5. They get a KO back but again neither of ours wake so we have 10 vs their 6 as we kick again. They quickly crowd push a gobbo with their mino, then grab the ball with the centaur and run to the half way line. T7 and he rushes deep into our half, but Hthark then manages a 1 on a break tackle and the centaur is all alone, we blitz him down for a stun. We set up players for the final turn long distance handoff+pass TD.. but can't manage it!.
*** EXTRA TIME ***
Our thrower and blitzer remain KO'd for the third time so we have 9 vs their 6 and have been chosen to kick. However, they are totally out of rerolls while we have 3. Hthark grabs the ball first time, leaving us in quite a bit of trouble with his massive mobility and str5. We try and hold him back, but it's difficult with almost nothing but goblins on the pitch, and on T3 it looks like he's going to win the game when he gets a POW blitz past the two gobbos marking him to break tackle through and rush for the end zone… til he trips on a GFI! We can just about get players back to surround him and on T5 recover the ball!
We rush the ball forwards into their half but they aren't giving up here - swarming their players back and around the ball. T6 and we are forced to dodge with the ball… and trip over! Hthark knocks a gobbo onto the ball - but another one nearby catches it! T7 and he hands off to our linerat who runs forwards.. their best bet now is a dodge blitz from their centaur... but he fails the 4+ and the game is ours!!!
Great game Beldkardis! Would have been yours if my sneaky goblins hadn't robbed all that inducement moneys :D”