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Match Result · Blackbox division · Gamefinder game
Match recorded on 2012-05-07 14:35:31
CTV 980k Human
0
Winnings 50k
8000 (1 FAME) Spectators
No change Dedicated Fans
Casualties 0/0/0
Chaos Dwarf CTV 990k
1
70k Winnings
Spectators 6000
Fanfactor +1
0/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
15
-
-
4
1
#2
-
-
-
-
-
-
6
-
4
3
-
#3
-
-
-
-
-
-
16
-
-
9
-
#4
-
-
-
-
-
-
16
-
-
8
-
#5
-
-
-
-
-
-
10
-
2
1
-
#7
-
-
-
-
-
-
11
-
-
3
-
#8
-
-
-
-
-
-
16
-
-
4
-
#9
-
-
-
-
-
-
5
-
-
1
-
#11
-
-
-
-
1
5
4
-
7
-
-
#17
-
-
-
-
-
-
16
-
-
-
-
#18
-
-
-
-
-
-
1
-
-
-
-
TOTALS
-
-
-
-
1
5
116
-
13
33
1
Game # 3

Out-strenghted and out-Blocked, this was always going to be tough. And once we got out-numbered too, we had little chance.

In the face of such odds, I'm actually quite pleased with how we did. We stopped the CDs scoring on their drive (and should have scored ourselves, if it wasn't for a 5+ dodge by a hobo to get a 1d POW on the ball carrier....). 0-0 at the half.

However, the HT KO rolls (1113) pretty much removed any chance we had in the 2nd half, leaving us 7 v 11 even if we were receiving (with no catcher too). We tried, but our one shot to score failed by 1 (long pass), after his hobos over committed. After that we almost got lucky with a couple of dodge doge blitz attempts, but ultimately "puter said no", and the 11 CDs ran in vs, I think, 4 humans at the end.

Things learned: [1] score when you can, especially if you are down on numbers; [2] don't get down on numbers :)

gg sir!
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#3
-
-
-
-
-
-
16
-
7
3
-
#4
-
-
-
-
-
-
16
-
-
6
-
#5
1
-
-
-
-
3
16
-
13
6
-
#6
-
-
-
-
-
-
16
-
-
8
-
#7
-
-
-
-
1
5
16
-
-
6
-
#8
-
-
-
-
-
-
16
-
-
8
-
#9
-
-
-
-
-
-
16
-
-
11
-
#10
-
-
-
-
-
-
16
-
7
4
-
#11
-
-
-
-
-
-
16
-
-
4
-
#12
-
1
-
-
-
1
16
2
8
5
-
#13
-
-
-
-
-
-
16
-
7
3
-
TOTALS
1
1
-
-
1
9
176
2
42
64
-
 
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