“On top of having 2 saurus and Krox MNG, brutal, brutal dice here–– first 2 Armor/Injury rolls by the Nurgle were 10/11/10/10, thankfully on skinks, and while the Nurgle Pow blodgers with ease, the Lizards save their first Pow for turn 8.
Our main attacker, Crushface MacAllister, gets 2 Blitzes on turns 1 and 2 (including once on the ball) both times burning a RR to turn BothDown/Skull into Pushes, then the claw puts him to sleep for the rest of the game.
Potentially up 2-0, opponent pulls a boring and pointless stall against my 2 remaining players, desiring 'too not be to bashy'. Then decides to gang-foul them. Hilaaaarity.......
One of these days, sir, I will manage to Pow or Pow/Push on your ball carrier, and then you will be in trouble!
”
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Our main attacker, Crushface MacAllister, gets 2 Blitzes on turns 1 and 2 (including once on the ball) both times burning a RR to turn BothDown/Skull into Pushes, then the claw puts him to sleep for the rest of the game.
Potentially up 2-0, opponent pulls a boring and pointless stall against my 2 remaining players, desiring 'too not be to bashy'. Then decides to gang-foul them. Hilaaaarity.......
One of these days, sir, I will manage to Pow or Pow/Push on your ball carrier, and then you will be in trouble!
”