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* * * Did you know? The best blocker is Taku the Second with 551 casualties.
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Match Result · Ranked division
Match recorded on 2013-08-28 11:31:34
CTV 1160k High Elf
1
Winnings 30k
6000 Spectators
No change Dedicated Fans
Casualties 0/0/0
Necromantic Horror CTV 1140k
2
60k Winnings
Spectators 10000 (1 FAME)
Fanfactor +1
2/0/0 Casualties
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
1
-
-
2
-
#2
-
-
-
-
-
-
7
-
-
4
-
#3
-
-
-
-
-
-
2
-
-
1
-
#4
-
-
-
-
1
5
14
-1
4
2
-
#6
-
-
-
-
-
-
8
-
-
1
-
#7
-
-
-
-
-
-
16
-
-
3
-
#8
-
-
-
-
-
-
16
-
-
6
-
#9
1
1
-
-
-
4
16
1
1
5
-
#10
-
-
-
-
-
-
6
-
-
1
-
#11
-
-
-
-
-
-
11
-
-
3
-
#17
-
-
-
-
-
-
16
-
-
3
-
TOTALS
1
1
-
-
1
9
113
-
5
31
-
31 blocks, 0 out.
Oppo: 47 blocks, 6 out (4ko) never came back.

3+ catch to score a td, necessitate 3 turns to do it.
Oppo: 4+ pickup never fail (Last turn to do 2-1 too)

turn 1 and 2, double snake eyes.

Bah
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
1
-
1
-
-
5
16
-
9
7
-
#2
1
-
-
-
-
3
16
-
22
3
-
#3
-
-
-
-
-
-
16
-
-
4
-
#4
-
-
-
-
-
-
16
-
-
2
-
#5
-
-
-
-
-
-
16
-
-
5
-
#6
-
-
-
-
-
-
16
-
-
5
-
#7
-
-
-
-
-
-
16
-
-
5
-
#8
-
-
-
-
1
5
16
-
-
4
-
#9
-
-
-
-
-
-
16
-
-
6
-
#10
-
-
-
-
-
-
16
-
-
2
-
#12
-
-
1
-
-
2
16
-
-
4
-
TOTALS
2
-
2
-
1
15
176
-
31
47
-
My opponents view is that of a sore looser.
Only one of his guys didn't come back, the rest did.
I only had 4 casulties on the pitch (three of them inflicted by a mighty blow guy) but many more by crowdserving, he also inflicted 2 (I think) himself due to a lot of dodging.
I failed to pick up two times and my 3 rerolls were gone by turn 3 just as his.
He just left the game steaming and complaining, no pleasantries were exchanged. I rewatched the game, here is an accurate account of it:


First KO for the elfes tripped while dodging reroll and snakeeyes.
In every of my first three turns I had to spend my RRs for skulled 2 dice blocks.
turn 3:
I crowd serve his ball carrier with my werewolf and assists (so 2 dice blocks), who gets badly hurt due to this. His rerolls are also gone in turn 3 (2 doges and 1 block).
turn 5:
I crowd serve another elf, who gets put in reserve. He turns over his turn 5 because of a unsuccessful block against my flesh golem.
turn 6:
I crowd serve the next elf who is koed. In his turn 6 he koes one of his elfs due to a lot dodging. Now he only has 6 players and my mighty blow werewolf koes another of his elfs. First ko due to blocking. He turns over again after two one dice blocks on his second dodge (unlucky).
turn 8:
I score, only one of his guys comes back. After the blitz he got in turn one, he now gets quick snap, makes a vanity pass and then blocks with two dice against... turnover.
Second half:
I get cheering fans, his three still koed guys don't come back.
I crowd serve another of his guys who is put in reserve.
On his next turn he doges into a tackle zone and has to spend a rr. After that he throws a pass and does not make the 3+ roll so the ball scatters around a bit, turnover.
My turn 10:
I badly hurt another of his guys with a 2d block and fail to pick up the ball.
His turn 10:
He dodges into two tackle zones and makes it after a rr and picks the ball up in tackle zone in pouring rain, passes but fails to catch in the end zone.
My turn 11:
I get one guy on the ball, then my ghoul fails a dogde and it's a turnover.
His turn 11:
He blocks my guy away from the ball but fails to pick it up himself.
My turn 12:
I get a few more guys on the ball but fail a one dice block twice (another rr gone), turnover.
His turn 12:
He picks up the ball and scores
Pre turn 13:
brilliant coaching, I gain another rr. All but one of his guys come back.
My turn 13:
My sure hands guy fails to pick up the ball, turnover.
we go at it for a turn, then my mighty blow werewolf gets another cas, so now I've got three of his guys of the pitch by blocking, rest were his fault or crowd serves.
turn 15:
My werewolf knocks out another one, but I turn over due to having spend my rr on the first skulled 2d block and skulling a second one.
turn 16:
he blocks away the ball from my ghoul, but he has no tacklezones on it and my werewolf picks it up and scores.
 
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