CTV 1860k Chaos Dwarf
1
70k (-10000)
15000
+1
5/4/0
Inducements:
Chaos Chosen CTV 1760k+100k
1
60k (-10000)
15000
-1
2/0/1
Inducements: 1 bribe
#9 Depression – Dead (RIP)
#6 Tarn – Fractured Arm (MNG)
#8 Mekong – Smashed Collar Bone (-ST)
#9 Missouri – Broken Neck (-AG)
#10 Le Gave de Pau – Smashed Collar Bone (-ST)
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Game started off pretty good, only one player out after the Chaos first turn, and took out two of theirs in my first turn. The rest of the half we rolled pushbacks, double skulls, and took stand up and end move-moves. (In retrospect it was a bit better than that, but we DID suffer from a couple of double skulls, and our Blodge BC got knocked down with uncanny accuracy.)
Second half started out 9-9 in numbers. Turn one caused three casualties and from that on we controlled the pitch. I perhaps should've tried to score quickly, and play to win, but in the end I settled for a safe draw.
Depression died turn one, and as it goes with Hobgoblins, he won't be missed.
The Chaos followers got hurt more. Hashut be praised!”