CTV 900k Tomb Kings
1
Necromantic Horror CTV 930k
1
40k
6000 (2 FAME)
+1
1/0/1
#1 Thoûmoisis – Dead (RIP)
#2 iron fangs – Damaged Back (NI)
#4 granite – Fractured Leg (MNG)
#8 denny – Groin Strain (MNG)
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It started hard as the pillars sent 2 torpedo's to the bench on the first turn. Then a slow-moving-forward-hitting-bunch-of-bones got in motion and headed to the endzone. Until Thoûmousis kill himself on a double both-down roll giving a dangerous turn-over. The torpedos used the opportunity breaking some bones on their way to the endzone. While the ball carrier was getting away the squelies to lazy to run hit some and kicked the remaining Flesh Golem to bed. TD turn 8 for the necros.
As a double both-down seriously helped the torpedos on the first half, the pillars played their chance when the luck swang back turn 9 (double both-down for the torpedos). The half then started with the necros surrounded by bones and a ball-carrier quite isolated. Turn 11 woewoe got powed along the side line making the ball bounce in the back of the khemris not able to get hold of it. Knocker then took his chance and ran for it. But unlike the first half the skelies catched up and manage to protect the ball until Thôt tot tot got hold of it and ran to score. Iron fang tried to stop him but architect played his rôle protecting the ball carrier and injured the werewolf in the process. TD tun 15 for the pillars!
Turn 16 some friendly hits on the loners didn't change much.
Thx Djutog for the game.”