CTV 1850k+200k Orc
0

20k (-10000)
12000
No change

1/2/0
Inducements: 1 wizard, Card Spiked Ball
Dark Elf CTV 2080k
1
60k (-30000)

20000 (1 FAME)

+1
1/0/0
Inducements:
#2 Geronimo – Pinched Nerve (MNG)
#10 Wanduta's Son – Fractured Skull (-AV)
#11 Two Moons – Fractured Arm (MNG)
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First half was my drive, after my first turn everything went wrong. My superstar got killed on my opponent 2nd turn (the great manitou tought he deserved a second chance tho but still punished him for being weak so he'll miss next match) then i started rolling 1's like a madman. My guys got crushed but had a final chance on the very last turn with a pass. Pass roll 6, catch roll 1, obviously.
Second half we start 9, maybe 8 vs 11. The steamroller crushes my guys even more till on 5 turn an opportunity present itself, if a one dice push work we get a 2 dice block on the ball carrier. Push, pow, the ball his loose. Only need a dodge, 4+ pickup, dodge and pass to get the ball to safety. The dices and getting hot and it work. Switching side my guys, few of em, manage to "kinda" overun on the other side of the pitch. my ball carrier makes 2 gfi's on our 7th turn and i am speechless, we've done it. Nope, the monster orc blitzer as a fianl word to say, 2gfi's blitz the ball carrier, double pow. Ball bounces to a place were i start whinning that i'm done. Wont stand an overtime. Then i realise that with a 3+,2+ dodge (and an unnecessary gfi(god i got lucky)) a 2+ dodge, a pickup and a 2+ dodge and a pass we have it. No rerolls. Yes, we made that 8 rolls play. Woooooooo hoooooooo. Told my opponent i wanted a close game at the beginning of the match, got served...”