The Knights draw 11 Dwarves for the second time in a row. Blocking works okay, and the absent ref allows 10 fouls....result: nothing!
For the second straight game the Knights cannot get anything but stuns all game, while the Skullcleavers get zero stuns for a full half. Super frustrating to play when game play is irrelevant, because a gulf in injury rolls is too big to make it a game.”
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The Knights draw 11 Dwarves for the second time in a row. Blocking works okay, and the absent ref allows 10 fouls....result: nothing!
For the second straight game the Knights cannot get anything but stuns all game, while the Skullcleavers get zero stuns for a full half. Super frustrating to play when game play is irrelevant, because a gulf in injury rolls is too big to make it a game.”