“Club Kill got on track early by taking out the #1 player for coach skavenboy. Club kill targeted the Biggie Lab Rat (1 monster of a rat ogre) and on the 3rd turn were lucky enough to get him out of the game. "Taking out Biggie was key to our victory" were coach jammers first comments after the game. "We felt if we could get him out of there our chances of winning this game would triple." Even w/ the monster ogre gone it proved to be a very tough game, losing a lineman who had just gained a skill, Mike Hunt(Say it with me, Mike Hunt). "Anytime we can play coach Skavenboy and win, well we played a great game." Coach Jammer then celebrated by drinking the night away w/ several species of small furry animals gathered together in a cave and grooving with a pict.”