Police are appealing for witnesses to a horrific dicing that took place this evening in the vicinity of the Vault. CCTV cameras caught the mugging as it happened and a replay can be found here
It seems that a gang known as the Orc Knee Crackers (identified by their tartan balaclavas) attempted to rob the Vault while it was being guarded by the Iron Peak Gold Diggers
The Diggers were a well unified band, sporting seven lots of guard, a pomber, a bomber and a wizard. None of which were much use when the opening block was a quad skull, self-cas. The Crackers quickly got to work, scooping up the valuables and legging it in for a defensive score, although not before their apo had been called upon to revive one of the raiders.
A riot gave the dwarves a full seven turns to try to equalise but that was hampered by their fourth dub-skull in three turns and came to a complete halt after their bomber accidentally blew up one of his comrades. The orcs snatched up some more loot and went in for a second defensive score. Three line of scrimmages in the first half had taken their toll and only ten orcs came out after the halftime interval to face eleven dwarves and a wizard.
After a bit of argy-bargy the robbers pushed through the middle and made a mad dash for safety. The last line of defence was the wizard who was heard to mutter something about the effect of global warming on climatic conditions as his lightning bolt fizzled into nothingness.
The Defenders won the moral battle, cas’ing four of the Robbers while only taking one injury in return. But the Robbers took the lion’s share of the loot. 3-0.
The first of three games to decide who has control of the Club’s Vault was over almost before it began with the winner being Nuffle, from Whom all blessings flow. Two more to go… ”
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Police are appealing for witnesses to a horrific dicing that took place this evening in the vicinity of the Vault. CCTV cameras caught the mugging as it happened and a replay can be found here
It seems that a gang known as the Orc Knee Crackers (identified by their tartan balaclavas) attempted to rob the Vault while it was being guarded by the Iron Peak Gold Diggers
The Diggers were a well unified band, sporting seven lots of guard, a pomber, a bomber and a wizard. None of which were much use when the opening block was a quad skull, self-cas. The Crackers quickly got to work, scooping up the valuables and legging it in for a defensive score, although not before their apo had been called upon to revive one of the raiders.
A riot gave the dwarves a full seven turns to try to equalise but that was hampered by their fourth dub-skull in three turns and came to a complete halt after their bomber accidentally blew up one of his comrades. The orcs snatched up some more loot and went in for a second defensive score. Three line of scrimmages in the first half had taken their toll and only ten orcs came out after the halftime interval to face eleven dwarves and a wizard.
After a bit of argy-bargy the robbers pushed through the middle and made a mad dash for safety. The last line of defence was the wizard who was heard to mutter something about the effect of global warming on climatic conditions as his lightning bolt fizzled into nothingness.
The Defenders won the moral battle, cas’ing four of the Robbers while only taking one injury in return. But the Robbers took the lion’s share of the loot. 3-0.
The first of three games to decide who has control of the Club’s Vault was over almost before it began with the winner being Nuffle, from Whom all blessings flow. Two more to go…
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