CTV 2060k Chaos Chosen
1

30k (-30000)
14000 (1 FAME)
-1

3/1/0
Inducements:
Orc CTV 1960k+100k
1
20k (-20000)

10000

-1
3/1/1
Inducements: 1 wandering apothecary
#6 Moody – Dead (RIP)
#12 Elfman – Broken Ribs (MNG)
#1 Sanp 2 – Broken Neck (-AG)
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1st half WMD took 8 turns to score, while I didn't really oppose them too much..tried to get some of his players off the pitch. It worked, sort of. There were quite a few KO's on both sides (7 orcs, 4 chaos), along with 2 orcs thrown out, and I think one chaos player hurt (though it might have been 2 at this point). I got 6 of my 7 KO'd guys back by the 2nd half kickoff.
2nd half it started 10 on 10, as he only got on player back. I had a relatively easy drive to tie it up, and even got some casualties mixed in. Wandering apoth worked great, as 2 of the casualties suffered got to return to the game. With many turns to score, but down players, WMD made a good try for the EZ, but Yeller Feather continued his great game (3 casualties) and dodged (rr used) 1db POW the ball carrier, and pick up the ball. Survive the blocks next turn, then hand it off to get the ball out of reach for WMD. Much, much better game than I expected going into it.
Yeller Feather rolls doubles and takes Jump Up.
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