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Match Result · Blackbox division · Gamefinder game
Match recorded on 2015-06-02 19:29:16
CTV 1270k+100k Chaos Renegade
3
Winnings 60k
16000 Spectators
+1 Dedicated Fans
Casualties 2/0/1
Inducements: Card Fawndough's Headband, Card Illegal Substitution
Chaos Chosen CTV 1370k
0
70k Winnings
Spectators 17000 (1 FAME)
Fanfactor No change
3/0/0 Casualties
Inducements:
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
14
-
-
2
-
#2
-
-
-
-
-
-
14
-
-
5
-
#3
-
-
1
-
-
2
17
-
-
6
-
#5
-
-
-
-
-
-
17
-
-
2
-
#6
1
-
-
-
1
8
17
-
8
6
-
#7
-
-
-
-
-
-
17
-
-
8
-
#8
-
-
-
-
-
-
14
-
-
1
1
#9
2
-
-
-
-
6
17
-
25
1
-
#10
-
-
-
-
-
-
17
-
-
3
-
#11
-
-
2
-
-
4
9
-
-
5
-
#12
-
-
-
-
-
-
13
-
-
2
-
TOTALS
3
-
3
-
1
20
166
-
33
41
1
lucky match for us. Out of all 3 big guys the troll only bonehead'd twice the whole game.

Went Aggressive on the early blitz, putting all the big guys on the line trying to eat up some RR. Once we had eat'n up all 3 of his RR in the first 3 turns. We scored, and since we had a RR and he had none, We aggressive made 4GFI and a blitz to steal the ball, and threaten the score 2-0.
Player Performances
 
 
td
comp
cas
int
mvp
spp
turns
pass
rush
block
foul
#1
-
-
-
-
-
-
16
-
-
6
-
#2
-
-
-
-
-
-
12
-
-
5
-
#3
-
-
-
-
-
-
12
-
-
9
-
#4
-
-
-
-
-
-
16
-
-
8
-
#5
-
-
-
-
-
-
10
-
-
2
-
#11
-
-
1
-
-
2
7
-
-
4
-
#14
-
-
-
-
1
5
16
-
-
-
-
#15
-
-
2
-
-
4
16
-
-
2
1
#16
-
-
-
-
-
-
16
-
-
9
-
#18
-
-
-
-
-
-
9
-
-
-
-
#20
-
-
-
-
-
-
1
-
-
-
-
TOTALS
-
-
3
-
1
11
131
-
-
45
1

#20 Kevin Clumsylightning – Dead (RIP)
Not much I could do all game, and end up losing 3-0.

1st half the game starts out good, with me KO'ing his mino and Hurting another guy after they get a blitz. From there, there is nothing I can do to stop 2 scores in the 1st half. of my first 12 or so blocks, I get two double skulls. The last turn of the half, my BG beastman is BH'd leaving me with 9 vs 11 for the 2nd half.

2nd half, they take all 8 turns to score, but with how things seemed to be going, they could have easily scored 4 TD's for the game if they'd tried to. It seemed every other block of mine saw my player going down (sometimes taking another down with them), and the other blocks seemed to be pushes. Every block of his seemed to knock players down and break armor (the casualty count ended up even for the game, but the KO and Stun count if there were one would show the imbalance). Heck, even my last block of the game after the 3rd TD was a POW/skull, skull, skull block by my mino...

Of the 11 SPP's gained this game, 9 of them were by Journeymen..so I hired them both. No new skills.
 
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