CTV 1900k Chaos Dwarf
2
60k (-20000)
17000 (1 FAME)
+1
7/2/1
Inducements:
Skaven CTV 1580k+300k
1
30k
14000
-1
0/0/0
Inducements: 1 bloodweiser keg, 1 wizard, 1 wandering apothecary
#1 Neco – Fractured Skull (-AV)
#6 Dexter – Broken Ribs (MNG)
#9 Juvo – Dead (RIP)
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1. Stop the gutter runners and SV at all costs. (Injury, KO)
2. Should I take the doubles roll with my Bull and grab dodge or take tackle to really help take down the gutters? I went with dodge thinking long term.
I received the opening kick and failed to score. A well placed and timed fire ball made that a reality. Though I didn't get scored on in the first half which was not too bad. Sadly I didn't really do much damage in the first half... BH a single lineman... The 2nd half didn't look good...
Kicking the second half I was just hoping to force Saw to score with at least 3 turns left so I had a reasonable chance to counter score... He gave me 4 turns, likely due to his losing more and more rats throughout the beginning stages of half 2. I was able to get Average Joe (former journeyman) up in scoring range with only one Chaos Dwarf to help him... lucky for me Saw's 3 Strength gutter failed a dodge and I was able to score.
Received the OT kick and it really wasn't too close from there... injuries had finally piled up and there really was only so much Saw could do. In the end, a lucky casualty induced win for Hall of Chaos... Next round another mirror match... just not sure whom it will be. Thank you for the game Saw ”