“One of those games. Having won the toss, Polythreme decided to kick in the hopes of preventing a TD and causing enough damage to have an easier second half, but that proved to be a bad idea. A TG was badly hurt by the Yhetee on turn 1 and didn't regenerate, and then everything snowballed to hell. We suffered a total of 10 badly hurt/ko, vs a depressing 2 for the Norse. At least none of ours were Serious Injuries. A game Polythreme hopes to quickly consign to the darkest vaults of memory. ”
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