CTV 860k+200k Shambling Undead
1
![Winnings Winnings](/FUMBBL/Images/Icons/treasury.png)
70k
3000
+1
![Casualties Casualties](/FUMBBL/Images/Icons/apothecary.png)
1/0/2
Inducements: 1 bloodweiser keg, Card Blatant Foul, Card Stolen Playbook, Card Custard Pie
Vampire CTV 1070k
1
70k
![Spectators Spectators](/FUMBBL/Images/Icons/cheerleader.png)
9000 (2 FAME)
![Fanfactor Fanfactor](/FUMBBL/Images/Icons/fanfactor.png)
+1
0/2/0
Inducements:
#12 Gregor Fiedler – Fractured Leg (MNG)
#14 Walhberct Ryer – Smashed Collar Bone (-ST)
#5 Bill Wyman – Dead (RIP)
#7 Ian Stewart – Dead (RIP)
Click on the charts to toggle relative statistics.
After you scored, you put 5 thralls to the LoS. As a rule of thumb, we almost always stick to 3 players there and there must be a massive strength dominance to do it the otherwise. And most of the time when you think you have that strength you will notice that the receiver team will indeed manage to block the line through from one end to the other. Vampires should specifically avoid to sacrifice thralls as they easily run out from them anyway, so there is no need to increase that possibility.
The other thing is when your opponent have a single player which can score you should knock him down or at least minimize its chance to score in the first place. In a draw or a one score lead situation, that might be more important than scoring if scoring requires some dice rolls. In the last turn of both half you left the only player who could score unharmed and for the second time he managed to do it despite the odds but you usually cant very trust your opponent's bad luck in BB which is play with fire. In the end of the first half you had a 2DB (two dice block/blitz) on that unskilled guy with a reroll and push was also a good result as pushing him back would make him unable to score. So only four skulls in a row could you prevented to avoid your opponent scoring which is 1/1296, pretty good but as I said would it be lower chance I would go for it anyway in that situation as there is nothing more important to do first. Same situation was at the end when your dodger vamp had an easy 2D blitz on my player and also a push was enough if blocked from the right square. 35/36 to make the dodge and 35/36 to do the block right, thats 35/36*35/36 chance (94,5%) to make your win assured whether or not the vamp has to leave pitch because of bloodlust.
As I said these were minor mistakes and the major part of the game was well controlled.
Sorry for your losses but thralls die like flies. :)
Best wishes for your future matches!
Ádám
EDIT1: fixed typos and language; I was very tired at the time of writing”