“The six game for the Mutations started great with a quick 3 turn score to take the lead, but the Fiends were able to get a lot of kos and ramble in to tie it on turn 8. The seond half was doomed from the start when the ko rolls went sour. 6 v 11 to start, which became 5 v 11, which became 4 v 11. To the point where our only hope was for the other team to shoot themselves in the foot. It didn't happen. GG Prof”